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	<title>shortfilmbigshot.com &#187; directing</title>
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	<description>FILM TERMS, FILM DIRECTING and MOVIE MAKING, FILM EDITING and HOW TO WRITE A SCREENPLAY</description>
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		<title>Jack Nicholson &#8211; On Film Directing</title>
		<link>http://shortfilmbigshot.com/jack-nicholson-on-film-directing/</link>
		<comments>http://shortfilmbigshot.com/jack-nicholson-on-film-directing/#comments</comments>
		<pubDate>Wed, 08 Jul 2009 20:21:12 +0000</pubDate>
		<dc:creator>andrew</dc:creator>
				<category><![CDATA[directing]]></category>
		<category><![CDATA[filmmaking]]></category>
		<category><![CDATA[quotes]]></category>

		<guid isPermaLink="false">http://shortfilmbigshot.com/?p=328</guid>
		<description><![CDATA[JACK NICHOLSON on the art of directing and filmmaking...]]></description>
			<content:encoded><![CDATA[<p>&#8220;<em>I tried to utilize whatever professionalism I found myself surrounded by and tried to get people who weren&#8217;t going to be frightened. On &#8216;Drive, He Said&#8217;, I had an organised crew and the organized crews that I&#8217;ve worked with are really trying to imitate the other crews that I used to work with &#8211; the so called disorganized crews. That really means that they had less people working. Every crew is disorganized to a certain degree.</em></p>
<p><em>Every movie has a totally different set of circumstances and problems, you know: how do you get the doughnuts from the Grand Canyon Motel down into the gorge and keep the generator running at the same time? It was very much a learning experience. My theory on it was that I didn&#8217;t know anything about it to start. I related to somebody who was a professional in their job. I would say, &#8220;I don&#8217;t really know anything about this, so If I go overboard or if I start bullshitting you in some way, just let me know. I won&#8217;t be nervous about it. Just tell me, you know, and I would like to learn because it&#8217;s not the only movie I&#8217;m going to do.&#8221; They were always helpful.</em></p>
<p><em>In other words, if you did nothing, the movie would get shot. If you want to sleep all day, the technicians would go on. They have their own style. It&#8217;s really how much you affect their style as opposed to vice versa.</em>&#8221;</p>
<p>From &#8220;<em>Directing The Film &#8211; Film Directors on Their Art</em>&#8220;,<br />
Eric Sherman, 1976, Acrobat books, Los Angeles.</p>
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		<title>Takeshi Kitano &#8211; On Film Directing.</title>
		<link>http://shortfilmbigshot.com/takeshi-kitano-on-film-directing/</link>
		<comments>http://shortfilmbigshot.com/takeshi-kitano-on-film-directing/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 15:29:28 +0000</pubDate>
		<dc:creator>Andrew Michael Brown</dc:creator>
				<category><![CDATA[directing]]></category>
		<category><![CDATA[quotes]]></category>

		<guid isPermaLink="false">http://shortfilmbigshot.com/?p=207</guid>
		<description><![CDATA[BEAT TAKESHI on the art of directing and filmmaking...]]></description>
			<content:encoded><![CDATA[<p><em>&#8220;On my first film, the crew simply didn&#8217;t trust me&#8230;I remember arriving on the set the first day and asking the cameraman to set up the first shot. He looked at me warily and asked, &#8220;Why do you want to shoot it like that? Why don&#8217;t you start with an establishing shot?&#8221;</p>
<p></em></p>
<p><em>I told him that it was a matter of intuition, that I didn&#8217;t feel I needed an establishing shot in that scene. But that didn&#8217;t suit him. He insisted that I should give my reasons. I could tell that the whole crew was just as wary as he was. He had another idea in mind, and I had to fight him for an hour before winning the point. It was a very important shot &#8211; in fact, it ended up on the cutting-room floor &#8211; but it was a matter of principle. I had to impose my credibility as a filmmaker. And that lasted throughout the shoot.&#8221;</em></p>
<p>From &#8220;<em>Moviemakers Masterclass &#8211; Private Lessons from the World&#8217;s Foremost Directors</em>&#8220;, Laurent Tirard,  2007, Faber &amp;Faber, New York.</p>
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		<title>William Friedkin &#8211; On Film Directing.</title>
		<link>http://shortfilmbigshot.com/william-friedkin-on-film-directing/</link>
		<comments>http://shortfilmbigshot.com/william-friedkin-on-film-directing/#comments</comments>
		<pubDate>Thu, 21 May 2009 13:26:43 +0000</pubDate>
		<dc:creator>Andrew Michael Brown</dc:creator>
				<category><![CDATA[directing]]></category>
		<category><![CDATA[film jobs]]></category>
		<category><![CDATA[quotes]]></category>

		<guid isPermaLink="false">http://shortfilmbigshot.com/?p=162</guid>
		<description><![CDATA[WILLIAM FRIEDKIN on the art of directing and filmmaking...]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">&#8220;<em>Directing is a nice job. It&#8217;s the best job for me. If i had to pay money to do it, I would do it&#8230;It&#8217;s problematical. It&#8217;s disapointing often. It&#8217;s very challenging. It&#8217;s frustrating as hell. It&#8217;s extremely demanding and totally satisfying work. And if I wasn&#8217;t doing this, I would have to do legitimate work for a living. There are guys out there really working for a living, cleaning streets or coal mining, teaching. Directing is playing. Acting.</em>&#8220;</p>
<p style="text-align: justify;">From &#8220;<em>Directing The Film &#8211; Film Directors on Their Art</em>&#8220;,<br />
Eric Sherman, 1976, Acrobat books, Los Angeles.</p>
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		<title>Film and video production: Going for a take.</title>
		<link>http://shortfilmbigshot.com/film-and-video-production-going-for-a-take/</link>
		<comments>http://shortfilmbigshot.com/film-and-video-production-going-for-a-take/#comments</comments>
		<pubDate>Thu, 21 May 2009 12:42:47 +0000</pubDate>
		<dc:creator>Andrew Michael Brown</dc:creator>
				<category><![CDATA[directing]]></category>
		<category><![CDATA[filmmaking]]></category>
		<category><![CDATA[movie making]]></category>
		<category><![CDATA[shooting]]></category>
		<category><![CDATA[film crew]]></category>
		<category><![CDATA[film industry]]></category>
		<category><![CDATA[film jobs]]></category>

		<guid isPermaLink="false">http://shortfilmbigshot.com/?p=152</guid>
		<description><![CDATA[This is a general guide to the protocol for starting to shoot. Most terminology originated with celluloid shooting procedures and may eventually change due to new media technologies. Solid state recorders such as the Red Camera do not roll for instance. Usually the AD, the Assistant Director, will take charge of getting everybody ready for [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">This is a general guide to the protocol for starting to shoot. Most terminology originated with celluloid shooting procedures and may eventually change due to new media technologies. Solid state recorders such as the Red Camera do not roll for instance.</p>
<p style="text-align: justify;">Usually the AD, the Assistant Director, will take charge of getting everybody ready for the shot. Any final make-up touches and powder will be applied to bright, shiny faces and last minute hair adjustments will be made. Continuity will be checked. Props will have been set in place and lights will be tweaked. On set, mobile phones should always be switched off whilst filming.</p>
<p style="text-align: justify;">Unless you are on a sound stage, the sound recordist will wait for the numerous planes to pass by overhead and cars to disappear before giving the all clear.</p>
<p style="text-align: justify;">Going for a shot will go something like this:</p>
<p style="text-align: justify;">The Assistant Director will ask:</p>
<ul style="text-align: justify;">
<li> AD: “Everybody ready?”</li>
<li> EVERYBODY: Yes / yo / you bet / Do it, do it! / yeah / fuck yeah!/kiss my ass.</li>
</ul>
<p style="text-align: justify;">Everyone is ready to go.</p>
<ul style="text-align: justify;">
<li> DIRECTOR/AD: “Roll sound<em>&#8221; or &#8220;</em>run sound.”</li>
</ul>
<p style="text-align: justify;">The sound recordist (opens eyes/puts down newspaper or porn mag) switches on his gizmos and announces:</p>
<ul style="text-align: justify;">
<li> SOUND RECORDIST: “Rolling/running!”</li>
</ul>
<p style="text-align: justify;">The AD or Director will then say:</p>
<ul style="text-align: justify;">
<li> DIRECTOR/AD: “Roll camera<em>&#8221; or</em> <em>&#8220;</em>run camera<em>&#8221; or &#8220;</em>turnover.”</li>
</ul>
<p style="text-align: justify;">The camera operator or his/her assistant will start the camera. (This depends upon the crew size,budget and whether shooting film or digital).</p>
<ul style="text-align: justify;">
<li> 1st CAMERA ASSISTANT: “Rolling<em>&#8221; or &#8220;</em>Running<em>&#8221; or &#8220;</em>Speed*”</li>
</ul>
<p style="text-align: justify;">The 1st or 2nd camera assistant will then hold the <em>&#8216;board&#8217;</em> or <em>&#8216;clapper board&#8217;</em> at a distance where it will appear in a <em>central</em> position in the camera frame. You can determine this by either looking at the size of the shot in the monitor or the viewfinder or through experience, by judging the distance based on the lens focal length. The Operator will then say:</p>
<ul style="text-align: justify;">
<li>CAMERA OPERATOR<em>: &#8220;</em>Mark it!<em>&#8220;</em></li>
</ul>
<p style="text-align: justify;">On &#8216;mark it&#8217;, will declare:</p>
<ul style="text-align: justify;">
<li> 1ST/2ND/CLAPPER LOADER/CAMERA ASSISTANT: “slate 1, take 1.”</li>
</ul>
<p style="text-align: justify;">The camera assistant may also sometimes announce the name of the production before snapping shut the board.</p>
<ul style="text-align: justify;">
<li> DIRECTOR: “Action.”</li>
</ul>
<p style="text-align: justify;">The Action takes place.</p>
<ul style="text-align: justify;">
<li> DIRECTOR: “cut!”</li>
</ul>
<p style="text-align: justify;">The director will check with both camera and sound departments for their feedback on whether there were any problems/issues with the shot. If shooting on film, the camera gate will be checked straight away for dust and small particles which could have scratched the film’s surface.</p>
<p style="text-align: justify;">The Director will confer with the actors on their feelings about the performance and give them his/her comments. It’s rare to have a one take wonder so there will generally be another couple of takes to improve any or all of the elements involved.</p>
<p style="text-align: justify;">* The term ‘speed’ comes from the camera operator announcing when a film camera had been started and run up to the desired amount of ‘frames per second’, its proper speed.</p>
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		<title>Film jobs by &#8216;Disgruntled.&#8217;</title>
		<link>http://shortfilmbigshot.com/film-jobs-by-disgruntled/</link>
		<comments>http://shortfilmbigshot.com/film-jobs-by-disgruntled/#comments</comments>
		<pubDate>Thu, 21 May 2009 11:00:33 +0000</pubDate>
		<dc:creator>Andrew Michael Brown</dc:creator>
				<category><![CDATA[comedy]]></category>
		<category><![CDATA[directing]]></category>
		<category><![CDATA[film business]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[film crew]]></category>
		<category><![CDATA[film industry]]></category>
		<category><![CDATA[film jobs]]></category>

		<guid isPermaLink="false">http://shortfilmbigshot.com/?p=87</guid>
		<description><![CDATA[This is Disgruntled&#8217;s guide to film jobs. This isn&#8217;t my opinion but that of a warped and bitter individual who has worked with too many a******s. Do you have the qualities to work on a movie set? Check out this guide to the roles of some of the film crew! WARNING! Some readers may find [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">This is <em>Disgruntled&#8217;s</em> guide to film jobs. This isn&#8217;t my opinion but that of a warped and bitter individual who has worked with too many a******s. Do you have the qualities to work on a movie set? Check out this guide to the roles of some of the film crew!</p>
<p style="text-align: justify;"><em><strong>WARNING!</strong> Some readers may find the following film jobs and descriptions highly offensive. </em></p>
<p style="text-align: justify;"><strong>Director</strong><br />
Crack fuelled egomaniac with distorted sense of their own talent and or small penis (if man), moustache (if woman). &#8220;<em>Hey wake up buddy, you&#8217;re a &#8216;director&#8217;, for like, four weeks of the year, the rest of the time your unemployed and sitting on your ass!</em>&#8221;</p>
<p style="text-align: justify;"><strong>Producer</strong><br />
Coke/booze fuelled egomaniac with distorted sense of their own importance – with one redeeming feature &#8211; access to money. If female, usually single because they’re such a pain in the ass&#8230;and fat and ugly.</p>
<p style="text-align: justify;"><strong>D.P.</strong><br />
Gadget/monocle wielding perfectionist harbouring a secret desire to direct and a plastic gel fetish. Soon to be out of business due to technical advances and new cameras.</p>
<p style="text-align: justify;"><strong>Gaffer</strong><br />
Barely breathing, older hairy-assed spark who’s now too lazy to move. Wears a thong with the excuse&#8230; “<em>but it gets so hot in here.</em>”</p>
<p style="text-align: justify;"><strong>Camera operator</strong><br />
Swaggers about like a rodeo rider on heat. Treats camera like prized stallion/sex object, always touching it, and shit. Masturbates over American cinematographer magazine. Avoid giving them a seat on the dolly or they’ll expect to be carried like Caesar or Cleopatra or Jabba. Believe themselves to be charismatic mavericks like <em>Indiana Jones</em> or <em>James bond</em>&#8230; which of course, they’re not.</p>
<p style="text-align: justify;"><strong>Camera assistants</strong><br />
Ass-kissing, elitist fucks suffering from mental dwarfism.</p>
<p style="text-align: justify;"><strong>Sparks</strong><br />
Promiscuous, coked up, hairy-assed with pot-bellies&#8230;and the men are just as bad.</p>
<p style="text-align: justify;"><strong>Boom Operator</strong><br />
Guy with a stick, with what looks like some massive dildo stuck on the end. They shove it up their ass (without the fluffy bit, which is harder to clean) when they&#8217;re alone&#8230; which is a lot.</p>
<p style="text-align: justify;"><strong>Sound recordist</strong><br />
Normally, a man-geek who is lacking social skill and/or sense of humour. A possible &#8216;<em>Idiot Savant&#8217;.</em> The are always one of the first to leave set as they only have some cables and a little box thingy.</p>
<p style="text-align: justify;"><strong>First A.D</strong><br />
Directors evil helper who needs a whip to crack. When they ask “how lon?” the correct reply is either&#8230; “<em>suck my dick!</em>” or&#8230; “<em>how long till what?..Till lunch/dinner/snacks?..Till you suck my dick?</em>”</p>
<p style="text-align: justify;"><strong>Second/third A.D.’s</strong><br />
No-talent, ass-kissers with no redeeming features who squawk “ooo, look at me, I work in films.&#8221; They will point a lot and order you around, telling you to &#8220;<em>line up over there</em>!” If you are a supporting artist, the correct reply to this is&#8230; “<em>Eat me, you line up over there, bend over and get f****d in the ass!</em>”</p>
<p style="text-align: justify;"><strong>Production coordinators</strong><br />
Anal obsessive list-makers and over ambitious P.A.s. who complain, “<em>But don’t you have your movement order/schedule/some stupid form?</em>&#8221; You say&#8230; “<em>There was no paper in the honey wagon so I wiped my ass on it</em>.”</p>
<p style="text-align: justify;"><strong>Supporting artist</strong><br />
You are sub-humans not be looked directly by any other member of the crew and cast. They will avoid all efforts on your part to chat, bond, obtain sympathy for your plight. You may think, “<em>I’m an actor</em>!” but like&#8230; so what?</p>
<p style="text-align: justify;"><strong>Actors</strong><br />
Narcissistic bags of wind, who’ve never worked a day in their lives&#8230; “<em>What’s your motivation? A boot up your f*****g ass if you don’t start hitting the god-damn marks, mother*****r!&#8221;</em></p>
<p style="text-align: justify;"><strong>Make-up</strong><br />
Overpaid face-painters only taken seriously by children and desperate mums. The females are cock-teasers, and the men…they’re cock-teasers too.</p>
<p style="text-align: justify;"><strong>Runners</strong><br />
Who?</p>
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		<title>Making money in independent film making and low-budget films.</title>
		<link>http://shortfilmbigshot.com/making-money-in-independent-film-making-and-low-budget-films/</link>
		<comments>http://shortfilmbigshot.com/making-money-in-independent-film-making-and-low-budget-films/#comments</comments>
		<pubDate>Thu, 21 May 2009 10:32:01 +0000</pubDate>
		<dc:creator>Andrew Michael Brown</dc:creator>
				<category><![CDATA[directing]]></category>
		<category><![CDATA[distribution]]></category>
		<category><![CDATA[film business]]></category>
		<category><![CDATA[film marketing]]></category>
		<category><![CDATA[filmmaking]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[film industry]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[money]]></category>
		<category><![CDATA[movie making]]></category>

		<guid isPermaLink="false">http://shortfilmbigshot.com/?p=83</guid>
		<description><![CDATA[This was from a post of mine on the filmmaker magazine forums before they were all spammed up by drug sellers. What&#8217;s happened to them; I&#8217;ll need to check? Anyway, I thought I&#8217;d post it here too. I was discussing with another film maker, who was planning his distribution strategy, the reality of low-budget films [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">This was from a post of mine on the <a href="http://www.filmmakermagazine.com/" target="_blank">filmmaker magazine</a> forums before they were all spammed up by drug sellers. What&#8217;s happened to them; I&#8217;ll need to check? Anyway, I thought I&#8217;d post it here too. I was discussing with another film maker, who was planning his distribution strategy, the reality of low-budget films being downloaded and shared without any sort of payment to the makers and the frustrations this involved. This was my response:</p>
<p style="text-align: justify;"><em>&#8220;I think with an ultra-low budget film I would be happy to recoup my investment and break even. To me this would be a success. If I made a small profit, I would view it as a bonus. Do you think your projects have the potential to do this? If you have three in post, it suggests you are already pro-active and probably have plenty of ideas for future films.</em><em> Ideally, you would want everyone to pay a little to see your movies and for all the hard work that you and the team will have put in. But, that just isn&#8217;t the reality right now, in some instances, with all the download sites available.</em></p>
<p style="text-align: justify;"><em>For a lot of film-makers operating at the low to no budget level, the rewards will not be financial but will come in the form of experience, confidence, knowledge and maybe reputation, with the added possibility of being offered future &#8216;paid&#8217; work. Tying yourself up in mental knots about how much money you won&#8217;t be making, will only stifle your creativity and your problem solving ability.<br />
For a film to be downloaded 42,000 times is, arguably, a form of success? No? Then how do you combat this situation? Mm. Tricky. There are a lot of people thinking about it, with better brains than me. Swallow it? I think the least you can do is splash your website name (I assume you have a website for your movies?) all over the credits, both beginning and end. If you get downloaded a lot, that should drive some curious traffic to you. But then you need something there to hold people&#8217;s interest. Think of ways you can monetise your website to add extra income. Posters, T-shirts, DVD&#8217;s, advertising, other website exclusive pods. How about a film for watching in instalments? What about a donation box if they liked your film?</em></p>
<p style="text-align: justify;"><em>&#8220;Please help hungry and soiled film-makers&#8221;</em></p>
<p style="text-align: justify;"><em>I sometimes wake up in a cold sweat knowing that film-making and film distribution is going through important changes and we happen to be stuck in the middle of it. Interesting times. Maybe we should have been born twenty years ago? But then, no digital, no internet, no film-maker forum. We&#8217;ve got to be forward thinking.</em></p>
<p style="text-align: justify;"><em>Why bother you ask? Don&#8217;t, if you want to make money. At ultra-low budget level, It&#8217;s a distraction. It&#8217;s the wrong focus.</em></p>
<p style="text-align: justify;"><em>In general, we need to start thinking differently. Mini-studios, our own equipment, red-cam&#8217;s, green screens, web-distribution, our own t.v channels, more brainpower devoted to marketing but that&#8217;s up a level or two. How serious do you get? </em><em> I&#8217;m going on too much. You&#8217;re a producer, I&#8217;m sure you know all this and were probably feeling a little dispirited when you mailed. I sympathize, I do, so I apologize if I&#8217;ve stated anything too obvious.So why bother? Because you love it, you know you do! Keep working, keep making films.&#8221; </em></p>
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		<title>Film making: Developing an &#8216;eye&#8217; for composition</title>
		<link>http://shortfilmbigshot.com/film-making-developing-an-eye-for-composition/</link>
		<comments>http://shortfilmbigshot.com/film-making-developing-an-eye-for-composition/#comments</comments>
		<pubDate>Wed, 20 May 2009 19:23:01 +0000</pubDate>
		<dc:creator>Andrew Michael Brown</dc:creator>
				<category><![CDATA[directing]]></category>
		<category><![CDATA[filmmaking]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[framing]]></category>
		<category><![CDATA[how to]]></category>

		<guid isPermaLink="false">http://shortfilmbigshot.com/?p=80</guid>
		<description><![CDATA[Often, in the past, one of the biggest obstacles to pursuing a creative/artistic path like film-direction is the lack of access to the necessary equipment. The only option for the amateur or wannabe film maker was 8mm or Super 8mm film or if they were slightly more fortunate, 16mm. Putting that shot footage together and [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">Often, in the past, one of the biggest obstacles to pursuing a creative/artistic path like film-direction is the lack of access to the necessary equipment. The only option for the amateur or wannabe film maker was 8mm or Super 8mm film or if they were slightly more fortunate, 16mm.</p>
<p style="text-align: justify;">Putting that shot footage together and watching it back involved processing, sticky tape, swearing, film-projectors and making a screen with sheets nicked off your bed.</p>
<p style="text-align: justify;">Luckily, this was much more of a problem in the past than it is now. Within the last decade advances in digital video technology has resulted in an abundance of low-cost image capture devices, digital camcorders and accessories, enabling anyone with an interest in the subject to experiment and learn the craft.</p>
<p style="text-align: justify;">That craft contains certain skills that all directors and soon-to-be directors need if they want communicate their unique vision, firstly, to their cast and crew and then eventually to their potential audience, waiting breathlessly in the dark.</p>
<p style="text-align: justify;">Film making is a collaborative activity and you will always need others to assist you but one of the most important skills for a director is also easy to practice alone. This is the art of framing or composition.</p>
<p style="text-align: justify;"><strong>What is composition?</strong></p>
<p style="text-align: justify;">Composition is the art of arranging elements within the camera frame into an appropriate and harmonious form. The organisation of the physical (objects, people, landscape) and the psychological aspects (viewpoint, mood, position) of a shot, is designed to communicate an idea or essential aspect of the story you are telling. Of course, if you are trying to disturb your audience you can deliberately create disharmony within your frames.</p>
<p style="text-align: justify;">Everything within a frame will attract the eye of the viewer if you allow it. Now, where do you want that eye to go? Do you want it darting about all over the place? In that case, have lots of objects, people and activity going on in that frame, all of equal interest. This is what photographers call a ‘busy’ frame. There is no one centre of interest and this can be quite tiring to look at.</p>
<p style="text-align: justify;">The questions you have to be asking yourself are, “</p>
<ul style="text-align: justify;">
<li>where is the major point, or points, of interest in this frame?</li>
<li>where do you want the audience to look?</li>
</ul>
<p style="text-align: justify;">It is good practice then to produce images that &#8216;lead the eye&#8217; to a point that you have decided upon.</p>
<p style="text-align: justify;">All you need is a device that takes pictures and some motivation. Ideally that would be a dedicated camera but a cell phone is just as useful. Practice capturing people, buildings, landscapes, objects. Practice and then practice some more. You’re not trying to take the best picture ever; you merely want to develop your &#8216;eye&#8217;.</p>
<p style="text-align: justify;">As a visual artist, knowledge of how to compose shots is a must-have and there is no excuse for not developing it. Once you do however, you will be able communicate your filmed images and cinematic vision with much more power and authority.</p>
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		<title>Short film Directing: An intervview with Jay Holben</title>
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		<pubDate>Wed, 20 May 2009 19:15:27 +0000</pubDate>
		<dc:creator>Andrew Michael Brown</dc:creator>
				<category><![CDATA[acting]]></category>
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		<description><![CDATA[An inter view with film director Jay Holben...]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><strong>YOU SPENT MANY YEARS AS A CINEMATOGRAPHER WORKING CLOSELY WITH DIRECTORS. HOW HAS THIS HELPED YOU MAKE THE TRANSITION INTO BEING A DIRECTOR YOURSELF? </strong></p>
<p style="text-align: justify;">JAY: One of my major philosophies of directing is that, as a director, I should understand and be somewhat competent in any aspect of filmmaking. To that end, I started in the business as an actor. I was a professional actor for a few years, got my union card, and moved to the behind-the-scenes side. Transitioning from live theater (in nearly ever technical aspect) to film, I started professionally as an electrician (as lighting was a major aspect of my theater experience) and moved up the ladder. I found a secondary passion for lighting and cinematography and stayed as a DP longer than I had anticipated before &#8220;retiring&#8221; officially in 2005.</p>
<p style="text-align: justify;">In addition to acting and cinematography I have professionally produced, written and edited films. I think, in the end, knowing and being somewhat competent in all of these trades makes me a much better director. I&#8217;m not a real big Star Trek fan, but I&#8217;ve often used the analogy of Captain Kirk as the epitome of what a director should be. Someone who is clearly in command, who has the mission objectives firmly in mind, who has the respect of all of those under his command and who knows enough about everyone&#8217;s job to be able to troubleshoot any given problem. Sure, Scotty is a much better engineer than Kirk, but when those warp drives don&#8217;t work &#8211; it&#8217;s usually Kirk&#8217;s out-of-the-box suggestion that gets Scotty going in the right direction&#8230;</p>
<p style="text-align: justify;">That&#8217;s what a director is supposed to go: keep everyone moving in the right direction. All of that is a very long-winded way of saying my photography helps my direction by having an intimate understanding of how to tell a story visually &#8211; and the skills to understand clearly how to technically accomplish what I&#8217;m asking for.</p>
<p style="text-align: justify;"><strong>HOW DIFFICULT OR EASY IS IT TO STAND BACK FROM THE PHOTOGRAPHY SIDE OF THINGS?</strong></p>
<p style="text-align: justify;">Surprisingly, not that difficult at all. In 2002, I directed the short film The Night Before and it was the first time I ever worked with another cinematographer &#8211; a good friend of mine (and a brilliant DP) Chris Probst. I was taking on a short film with three lead child actors, and I knew I&#8217;d have my hands full taking care of the directing chores without worrying about the photography. Keep in mind, prior to this film, I had worked solely as a professional DP for about five or six years. Prior to that I was a gaffer for a few years, an electrician before that and going even further back I was a lighting designer and master electrician in theater &#8211; so it&#8217;s safe to say for a decade and a half, at that point, lighting had been nearly my whole life.<br />
It was the second day of the shoot on The Night Before and as we were doing a turn-around, I was looking over my script and I heard Chris tell the gaffer to put the &#8220;baby&#8221; (a 1,000 watt Fresnel fixture) on the other side of the room. I stopped, looked up and realized that I didn&#8217;t have any clue there was even a baby in the room! Here we were &#8211; a day and a half into shooting and I had NO cognizant idea at all of the lighting that was going on around me. At that moment I looked up and saw his fixtures hanging in the ceiling and saw how he was approaching things&#8230;<br />
But prior to that moment, I hadn&#8217;t paid any attention at all. It was an extremely liberating experience to totally surrender that aspect of production to someone I wholly trusted. Of course Chris and I discussed the look before hand and I would often make adjustments to the shot just before we rolled (IE: Can we get a little more or less fill here?) but they were minor differences.<br />
I still love shooting, but directing has been my passion my whole life and it was really wonderful to just concentrate on that and do the best job I could.<br />
<strong><br />
FOR THOSE WHO HAVEN&#8217;T SEEN IT, CAN YOU TELL US SOMETHING ABOUT YOUR SHORT FILM &#8220;DESCENT&#8221;?</strong></p>
<p style="text-align: justify;">Descent is a short, fifteen minute, thriller about a woman trapped in an elevator with a killer. The official log line is something along the lines: Six weeks after secretly witnessing the brutal murder of her best friend, Andrea finds herself trapped in an elevator with the murderer.</p>
<p style="text-align: justify;"><strong>YOU COLLABORATED CLOSELY WITH CHRISTOPHER PROBST, WHO WAS THE CINEMATOGRAPHER AND CO-WRITER ON &#8220;DESCENT&#8221;. HOW DID YOU END UP WORKING TOGETHER? </strong></p>
<p style="text-align: justify;">Chris and I met during my brief stint in junior college in Arizona. He was one of the filmmakers in the film program with me &#8211; and one of the few I saw passionate and dedicated enough to really have potential (IE he walked the walk).</p>
<p style="text-align: justify;">Chris and I moved to Los Angeles together in 1995 and continued to work with one another and help build each other&#8217;s careers. Chris took the path to DP as a camera assistant and I took the path as an electrician. Whenever I shot something, Chris would be my 1st AC and I would be his gaffer when he was shooting. We taught each other and pushed each other. I had always shot my own projects until The Night Before, as I said above, when I asked Chris to be my DP. Chris is, in all sincerity, 100 times the DP I ever was &#8211; in addition to being a very good friend. It was easy to totally turn the job over to him and never give it a second thought.</p>
<p style="text-align: justify;">When Descent came around, it was actually intended to be a test of the new Sony F950 HD camera for American Cinematographer Magazine, and he originally had another project he was going to shoot to do that test, but it fell through. I shared the idea for Descent with him and we inadvertently started writing it together. He was a bit skeptical about the idea at first, but when I sent him the first partial draft he got into it &#8211; did some re-witting and sent it right back to me. We did this ping-pong process through e-mail for six full drafts to come up with the final product; again &#8211; always pushing each other not to compromise and make the best product we possibly can. I had co-produced with Chris a couple times on spec commercials, but this was our first longer project together. All-in-all he was a key component to the whole project.</p>
<p style="text-align: justify;"><strong>DO YOU ENJOY WORKING WITH PEOPLE YOU&#8217;VE WORKED WITH BEFORE? DOES THIS MAKE FOR A MORE SATISFYING, EFFICIENT PRODUCTION EXPERIENCE? </strong></p>
<p style="text-align: justify;">Absolutely. For years I&#8217;ve been building a certain collection of people that I love to work with. It doesn&#8217;t make a lot of sense to me to discard great people and start anew on each project &#8211; I&#8217;d rather go back to people with whom I have had excellent collaborations in the past and build on that experience. Chris is one of those people, so is Dan O&#8217;Brien, my editor, and Buck Sanders my composer. All of these guys make major contributions to the work and they are always the first call I make whenever there&#8217;s a new project.</p>
<p style="text-align: justify;">It does, indeed, make for a more efficient production experience. For instance, with Chris and I, we&#8217;ve been working together for so many years now &#8211; we&#8217;ve reached that cliche &#8220;ESP&#8221; kind of communication level. He can look at me and say &#8220;For this shot, we&#8217;ll do a little dot-dot-dot&#8230;&#8221; and I&#8217;ll know exactly what he&#8217;s talking about and nothing more needs to be said. That kind of shorthand only comes from years of working with someone. If I had a totally new DP on a film, someone I had never worked with before, I&#8217;d have to be much more involved, communicate much more clearly and keep a tighter eye to see if/how he/she was interpreting my needs. With people like Chris and Buck and Dan &#8211; I don&#8217;t have to do that at all.<br />
Generally I get along with people very well and, mostly, I&#8217;m happy to work with them again &#8211; but I am very critical and I&#8217;m mostly looking for the best people I can find who also work well with my style of filmmaking. There&#8217;s a short list of people I&#8217;ll never work with again &#8211; but it takes a lot to make that list. <img src='http://shortfilmbigshot.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p style="text-align: justify;"><strong>HOW DID YOU FIND APRIL ADAMSON AND ROB MCLAUGHLIN, YOUR MAIN ACTORS FOR &#8220;DESCENT&#8221;? DID YOU HAVE A LENGTHY AUDITION PROCESS? </strong></p>
<p style="text-align: justify;">There was absolutely no audition process for Descent at all. Just prior to Descent I was working as a producer on two feature films and a short film. In a six month period I, literally, saw over 2,000 actors in auditions and I was DONE with the audition process for quite a while. I had originally worked with April on The Night Before and then a good friend of mine, Jamie Neese, cast April as the lead in his short thriller, which I co-produced and photographed for him. Having worked with April on both those projects, seen her incredible range and what a joy she is to work with &#8211; there was no question who I went to first for Descent. It was purely a situation where I sent April the script and said &#8220;Do you want to do this?&#8221; and she said &#8220;Yes&#8221; that was the whole casting process with her.</p>
<p style="text-align: justify;">Rob was a friend who I had known for a few years. I knew he was getting more and more roles and he had the perfect look I wanted &#8211; so I asked him to read the script and meet with me on it. We sat down for an hour or so one afternoon, talked about it and I cast him there. Anthony Backman and I were actors together back in the day. In high school we competed against each other in Speech and were both on a TV show called T.V. or Not T.V. together. I re-connected with him and cast him in two shorts I was doing for Group 101 (a collective of filmmakers in Los Angeles who each make one film a month for six months) and cast him the same way I did April. Finally, Renee, who played the unfortunate victim, had foolishly offered her apartment to us for a location. I was originally considering another actress I had worked with before, but when Chris and I talked to Renee about her apartment we both looked at each other and said &#8220;Vanessa?&#8221; &#8211; Renee was game &#8211; and casting was done.<br />
<strong><br />
WHEN AN ACTOR COMES TO YOU TO AUDITION, WHAT DO YOU HAVE THEM DO?</strong></p>
<p style="text-align: justify;">That depends greatly on the project and the role. Generally the actor will read with a casting director or assistant from the script for that project. We videotape the actor for reference. I like to talk to them just a little bit before and after their reading, maybe give a little direction and have them read again &#8211; but it&#8217;s often very clear who is right for the role. For one of the features I was casting in the big six-month span, we did all improve auditions; nothing prepared, nothing scripted. That was a fascinating process.</p>
<p style="text-align: justify;">For The Night Before we didn&#8217;t really have an &#8220;audition-able&#8221; scene in the script, so I decided to give the kids scenes from Stand By Me for their first audition. In the end, that wasn&#8217;t the best idea as it showed us who really had acting chops &#8211; but not necessarily in good context to the piece we were doing. For callback auditions we switched to the actual script. For more established actors, they rarely audition. We&#8217;ll generally sit down with them and have a meeting, discuss the project and character and make a decision from there.</p>
<p style="text-align: justify;">When actors do audition, I&#8217;m looking for someone who embodies the role and transcends expectations. It&#8217;s amazing when it does happen. You can be sitting through reading after reading after reading, day after day and suddenly someone comes in &#8211; and your jaw drops to the floor. When that happens &#8211; there&#8217;s usually very little discussion &#8211; it is simply that person IS the role and they get the gig. It isn&#8217;t always that clear cut &#8211; but when that happens it can be pretty magical.</p>
<p style="text-align: justify;">Actor&#8217;s reputations really make a difference, too. How they are to work with is a big factor in my considerations &#8211; do they make for a good set environment, or will they be difficult and put everyone on edge. I prefer to have a comfortable set. Work is fun &#8211; we should all enjoy the day (even though it&#8217;s hard work) and one main sour apple can ruin the barrel quickly.</p>
<p style="text-align: justify;"><strong>WITH A FILM LIKE &#8220;DESCENT&#8221; WHICH FOCUSES ON THE MAIN CHARACTER&#8217;S INTERNAL FEELINGS AND FEARS, HOW IMPORTANT IS A GOOD AMOUNT OF REHEARSAL TIME FOR DEVELOPING THE PERFROMANCES YOU WANT? </strong></p>
<p style="text-align: justify;">We didn&#8217;t do any rehearsal for Descent, and I wish I had. What wound up happening is that we did quite a bit of rehearsal and discovery on-camera the first day of shooting. It was a little challenging to &#8220;dial-in&#8221; Rob and April&#8217;s performances to what I was looking for while &#8220;on the clock&#8221; that first day, but we got through it. Rehearsal is often a luxury that you don&#8217;t get. Schedules get in the way and so many factors can&#8217;t really be rehearsed &#8211; especially for something like Descent where most of the film has no dialogue at all. I would have liked to work with both of them a little bit more in prep, however, but in the end it turned out great.</p>
<p style="text-align: justify;"><strong>WHAT DO YOU DO TO CHANGE THINGS WHEN YOU&#8217;RE NOT GETTING WHAT YOU WANT FROM AN ACTOR&#8217;S PERFORMANCE?</strong></p>
<p style="text-align: justify;">That varies considerably depending on the actor. A director once told me, many years ago: &#8216;There are three types of actors: the kind you need to baby, the kind you need to kick in the ass and the kind you need to leave alone. A good director knows the difference and works with them accordingly&#8230;&#8217; That&#8217;s an over simplification, but it&#8217;s very true. Generally when something isn&#8217;t working right I&#8217;ll usually ask the actor what their intention is &#8211; where they&#8217;re going with the performance. We discuss it and I&#8217;ll offer adjustments to their line of thinking that gets it back on track &#8211; sometimes that can just be a verb (no, you don&#8217;t want to punish him here, sooth him&#8230;) sometimes it&#8217;s about motivation (this is NOT when she reveals her secret&#8230; She&#8217;s still scared and it&#8217;s haunting her here&#8230;) sometimes it&#8217;s merely a fact of breaking through the barriers keeping the actor from the good performance. Breaking through the barriers can be tough &#8211; and it all depends on the situation.</p>
<p style="text-align: justify;"><strong>SOME DIRECTORS ARE MORE COMFORTABLE FOCUSING ON THE TECHNICAL ASPECTS OF A FILM THAN ON THEIR ACTOR&#8217;S PERFORMANCES. WHAT&#8217;S YOUR VIEW? </strong></p>
<p style="text-align: justify;">I think they&#8217;re both equally important. For the moment, for the scene, the actor&#8217;s performance is everything. The nuance of their performance drives the film and engages the audience. People go to see people. BUT the technical aspects are what sets the tone and arch for the bigger picture &#8211; the whole film. Visual story telling is a major part of the audience&#8217;s journey and not focusing on that aspect is missing a big piece of the pie.<br />
I&#8217;m very comfortable working with actors, primarily because I understand where they&#8217;re coming from. Having been an actor, I can speak their language fairly well. It&#8217;s a relationship built on trust &#8211; they have to trust me completely to really let go in their performance and trust that I will guide them in the right direction. At the same time, I can speak the technical language. I understand very well the differences between a close up and a medium shot &#8211; when to move the camera, when to block actors to camera and vise versa. Both aspects are equally important, in my view.</p>
<p style="text-align: justify;"><strong>THERE IS ALWAYS THE UNEXPECTED ON SHOOTS, EQUIPMENT FAILS, ACTORS FREEZE, LIGHT FADES. WHAT PROBLEMS HAVE YOU ENCOUNTERED AS A DIRECTOR THAT YOU&#8217;VE MANAGED TO OVERCOME?</strong></p>
<p style="text-align: justify;">Oh, there are problems every day. There are major obstacles every scene, every setup &#8211; that&#8217;s all part of the job. Overcoming those obstacles is what directing is all about.</p>
<p style="text-align: justify;">I have a personal obstacle that happens once every production. There comes a time, usually a couple days in, when things go wrong &#8211; things have to change and my entire plan goes out the window. Suddenly I&#8217;m at a loss. What do we shoot? where do we start? what&#8217;s the point of view for this scene? How do we overcome this blocking problem? I get overwhelmed, my mind feels like a stripped gear &#8211; spinning and getting nowhere. I used to kind of sulk off and try to desperately work out the problem, but I&#8217;ve found a better solution. I just dive in and start shooting. I&#8217;ll pick a camera position &#8211; almost totally randomly &#8211; get the actors in and start shooting the scene.</p>
<p style="text-align: justify;">As soon as I do that &#8211; it all becomes clear and I can make the necessary adjustments to the current setup to get us back on track. I&#8217;ve run into this &#8220;moment of doom&#8221; once on every project &#8211; but now that I know how to deal with it, I&#8217;m much less overwhelmed by it. Just dive in and start rolling and figure it out as you go.</p>
<p style="text-align: justify;"><strong>WHAT HAVE YOU LEARNED AS A DIRECTOR SINCE YOU SHIFTED YOUR FOCUS FROM CINEMATOGRAPHY?</strong></p>
<p style="text-align: justify;">There&#8217;s a lot more responsibility riding on my shoulders for each project. In addition &#8211; there is a LOT less work for me, overall. As a DP, I could easily do 5-10 projects a year &#8211; if it got slow, I could find a commercial or music video or short film&#8230;As a director, I&#8217;m LUCKY to do one project a year. It means I have to really focus on trying to develop as much material as I possibly can in the hopes that one will succeed and lead to the next. It&#8217;s a much different business and lifestyle paradigm that I&#8217;m still getting used to. I also have a much more direct line to the equity investors and their demands &#8211; and that puts a much different perspective on your work, not always a good one. You have to balance all that as a director and I have to balance out a LOT more &#8220;down&#8221; time than I did when I was a DP &#8211; that can be very hard on the spirit, for sure.<br />
<strong><br />
WHAT DO YOU SEE AS THE FUTURE FOR FILM? IS IT &#8220;DEAD&#8221; AND IF SO DOES IT&#8217;S DEMISE MAKE YOU SAD OR HAVE YOU EMBRACED THE HD REVOLUTION? </strong></p>
<p style="text-align: justify;">Well &#8211; I don&#8217;t see the demise of film anytime soon. I, honestly, don&#8217;t feel that film will &#8220;die&#8221; in my lifetime. By &#8220;die&#8221; I mean will be primarily replaced by digital technology. Film will never completely &#8220;die&#8221; as we have a 100+ year heritage with film and no one is ever going to digitize Citizen Kane and destroy the film prints.</p>
<p style="text-align: justify;">At the same time, digital technology is in its infancy and it&#8217;s fantastic. I tell filmmakers all the time, if your feature budget is under $5,000,000 &#8211; $10,000,000 there is no reason to consider film. Digital technology is the way to go for those kinds of budgets. If you&#8217;re above that, then film is more the way to go.</p>
<p style="text-align: justify;">Without getting into a HUGE diatribe, there are four aspects of digital technology &#8211; digital origination, digital postproduction, digital exhibition and digital archiving &#8211; that need to be firmly in place before the &#8220;death&#8221; of film. Right now we have digital postproduction firmly in place and a vast majority of projects do not touch film in postproduction at all. Digital exhibition is coming into it&#8217;s own &#8211; but it still accounts for less than 5% of all theatrical exhibition around the world (in the US we&#8217;re seeing just under 2,000 screens digital compared to 37,000 screens film). Digital origination is starting to catch on a little more &#8211; but its&#8217; still minor. In 2006 9% of all films released theatrically in the US were originated digitally (excluding animation and documentary) &#8211; so we&#8217;re still a ways off from digital replacing film in that category.</p>
<p style="text-align: justify;">Where digital is at a COMPLETE loss is in archiving. No one has devised a fool-proof digital archival system that is guaranteed to last 100+ years. Some media can claim to last that long &#8211; but no one can know for sure if we&#8217;ll have the hardware/software necessary to read that media in 100 years. Film requires only the light and the human eye to see &#8211; digital requires much more and the technology evolves so quickly, it is often obsolete before it is even close to seeing full adoption as a standard medium.<br />
So&#8230; No. I&#8217;m not sad &#8211; and yes, I have embraced digital technology. <img src='http://shortfilmbigshot.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
<strong></strong><br />
<strong>JAY, CAN YOU TELL ME ABOUT YOUR DOCUMENTARY &#8220;CAM GIRLS&#8221; </strong></p>
<p style="text-align: justify;">CamGirls is an introduction to the cultural phenomenon of web cams and, specifically, women running amateur web cam sites from their own homes. I was fascinated by this expanding culture and started looking into why anyone would do this &#8211; especially those who are not necessarily porn sites and those who do not necessarily cam for profit. What I discovered is quite surprising &#8211; the reasons are just as diverse as the women themselves. CamGirls introduces the audience to the real women behind the cams, what their lives are like, who they are, and tries to get behind why they do what they do.<br />
I&#8217;ve been working on this for nearly four years now &#8211; much longer than I ever thought I would &#8211; but we&#8217;re seeing a potential light at the end of the proverbial tunnel &#8211; so I&#8217;m happy about that.</p>
<p style="text-align: justify;"><strong>WHEN AND WHERE WILL WE BE ABLE TO SEE IT? </strong></p>
<p style="text-align: justify;">Damn good question. Hopefully we&#8217;ll be completed with it by fall 2007, so we could potentially have a release in place by early 2008.</p>
<p style="text-align: justify;"><strong>IS THE BEST PART OF BEING A DIRECTOR HAVING YOUR OWN CHAIR? </strong></p>
<p style="text-align: justify;">LOL&#8230; I actually rarely ever sit down. I&#8217;m not a big fan of director&#8217;s chairs &#8211; although the older I get the more that will probably change &#8211; I&#8217;m more comfortable sitting on an apple box or camera case close to the action than kicking back in a director&#8217;s chair out away from where the magic is happening. The best part of directing, for me, is when I get to see the final work with an audience and they ride on the emotional journey (whatever that may be) with all the right turns &#8211; just as I intended. THAT&#8217;s what makes it all worth it. <img src='http://shortfilmbigshot.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p style="text-align: justify;"><strong>OK, WHAT&#8217;S THE BEST PEICE OF FILMMAKING ADVICE YOU&#8217;VE EVER BEEN GIVEN? </strong></p>
<p style="text-align: justify;">Steven Spielberg said it &#8211; and it&#8217;s VERY true: &#8220;Wear comfortable shoes.&#8221;</p>
<p style="text-align: justify;"><strong>THANKS JAY! </strong></p>
<p style="text-align: justify;"><a title="http://www.adakin.com/jayholben/" href="http://www.adakin.com/jayholben/" target="_blank">JAY HOLBEN</a> is Director, Writer and former Cinematogrpaher.</p>
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		<title>Documentary Directing: An interview with Dez Vylenz</title>
		<link>http://shortfilmbigshot.com/documentary-directing-an-interview-with-dez-vylenz/</link>
		<comments>http://shortfilmbigshot.com/documentary-directing-an-interview-with-dez-vylenz/#comments</comments>
		<pubDate>Wed, 20 May 2009 19:09:55 +0000</pubDate>
		<dc:creator>Andrew Michael Brown</dc:creator>
				<category><![CDATA[acting]]></category>
		<category><![CDATA[directing]]></category>
		<category><![CDATA[documentary]]></category>
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		<description><![CDATA[DEZ, TELL US ABOUT THE “THE MINDSCAPE OF ALAN MOORE”, WHAT IT IS AND WHAT IT’S ABOUT? Dez: It&#8217;s a documentary feature film to use a genre word, but in essence it&#8217;s a psychedelic journey or a shamanic journey if you like. The vehicle is the writing and worldview of Alan Moore, probably one of [...]]]></description>
			<content:encoded><![CDATA[<p><strong>DEZ, TELL US ABOUT THE “<span style="text-decoration: underline;">THE MINDSCAPE OF ALAN MOORE</span>”, WHAT IT IS AND WHAT IT’S ABOUT?</strong></p>
<p>Dez: It&#8217;s a documentary feature film to use a genre word, but in essence it&#8217;s a psychedelic journey or a shamanic journey if you like. The vehicle is the writing and worldview of Alan Moore, probably one of the greatest English writers of the last 50 years. Since he&#8217;s incredibly articulate, that search for a deeper underlying truth beneath our physical reality is expressed in the clearest possible way, while sketching a portrait of one of the greatest creative minds of our times.</p>
<p><strong>ALAN MOORE IS A NOTORIOUSLY PRIVATE MAN. HOW DID YOU GO ABOUT SECURING HIS COOPERATION FOR THE PROJECT?</strong></p>
<p>I approached him with the main theme of the film and emphasized that the film wouldn&#8217;t be focused on comics &#8211;although I love the medium&#8211; but rather on his magical world view. At the time all the interviews I read about him were comics based, and I thought what a shame. Here you have one of the most interesting writers alive and nobody delves deeper into the creative process. So I faxed him the treatment with the theme: The artist as contemporary shaman.</p>
<p>Which at the time was something I was slowly becoming aware of, that there is a deeper drive and intention to art, when it really comes from inside. So he called me back after the weekend and the ball just rolled from there.</p>
<p><strong>CAN YOU TELL US SOMETHING ABOUT THE FINANCE FOR THE FILM, HOW YOU RAISED THE MONEY AND THE CHALLENGES INVOLVED IN THIS?</strong></p>
<p>Initially there were some other parties involved, potential co-production deals, where they either would secure finance and post-production, produce the project or do all of it, etc. etc. When it all became clear (and this can take anywhere from months to years) that nothing was happening from any of these companies and people, I had to jump in the fire and start fund raising. Now, when you start out, you will have to beg, borrow, steal, rob, hustle &#8211;I don&#8217;t know if it was Bill Laswell who said something similar about music&#8211; as long as you have a clear plan of how to produce a final result.</p>
<p>So I injected my last savings into the company I founded, started to borrow from family, friends, business connections and gave up my own equity in other projects and business ventures, anything to inject some cash into the film. Then at the last stages business loans were necessary, credit cards, all the stuff I never did in my life as I hate owing money to anybody, especially bureaucratic institutions. It&#8217;s been quite tough the last few years, because effectively, the last year was a move from being a production company to a distribution company. Developing the DVD and the infra-structure to sell the film.</p>
<p>In retrospect it was a mission impossible, and had I known about all the obstacles I maybe would not have done it. But that&#8217;s why it&#8217;s good when you don&#8217;t know what you&#8217;re doing and just keep going. And I wouldn&#8217;t recommend it to anyone, because the money is stuck for a long time and you&#8217;ll get creditors breathing down your neck, so the pressure to deliver something marketable is tremendous.</p>
<p>All of the above was parallel to trying the conventional route by the way, film funds that rejected the 80 page business plans and submission. Distribution companies were interested after completion, but too scared to take it on as they considered it too much of a “niche”, or they couldn’t convince they really understood the film and how it had to be packaged and marketed. So a good thing that I moved ahead independently.</p>
<p><strong>WHO WERE THE OTHER IMPORTANT MEMBERS OF YOUR PRODUCTION TEAM?</strong></p>
<p>Quite a few and all really talented people, some also on the threshold of developing their skills further, some I&#8217;ve lost contact with as they went their own way. Moritz Winkler the cinematographer and editor was a close collaborator and although not into comics, was able to translate the feel into the cinematography and was great to work with in the editing process.</p>
<p>Brian Kinney the special make-up fx artist was a big Alan Moore fan and knew every letter and image of his work, much more than I did in fact. So not only did he create the first ever V for Vendetta and Watchmen-Rorschach masks, but he was also like a walking reference book to check if I got things right. He later moved back to the US and after some odd jobs ended up at the special make up department of CSI New York. We had planned to do some brutal prosthetics in a martial arts film as in the 70s Japanese films, but we later saw a lot of that in Kill Bill unfortunately and the whole mainstream has gone more gory, so we&#8217;ll have to find new ways of doing things.</p>
<p>Drew Richards, the music composer created a great score without having seen any of the film. Additional music was provided by Spectre, a hiphop producer from Brooklyn and also by Lustmord. There was also one track by Bill Laswell and Alan Douglas. All of their music was very influential in writing the film, so it was a good decision to contact them all early in the process.</p>
<p>John Coulthart was involved after the film was completed, with the publicity material and DVD design. One of the few people I know that have that perfect balance between great technical knowledge, understanding of aesthetics and narrative and the whole media business in general and his work was inspiring during the tedious DVD post-production process.</p>
<p>Then there were a lot of other people involved along the way, e.g. Ivor Goldberg who did a lot of the high end computer animation, Mano Camon who edited the bonus interviews and so on.</p>
<p><strong>YOU SHOT ON 16MM? WHAT WERE THE REASONS YOU CHOSE TO SHOOT ON FILM RATHER THAN A DIGITAL FORMAT?</strong></p>
<p>Yes, Super 16mm to be exact. Film, what can I say, has more latitude, has a great contrast and subtle shades, while video is too sharp, edged and the contrast between shadow and light is just harsh. For time lapses as well film is much better and I felt that this would be the only chance to capture a magician on celluloid, so film had to be part of that alchemical process. Film is magic. And another thing is, because it so expensive per minute, you have to be more decisive. I often see people on video shoots and it’s too relaxed, too much hanging around while they just keep the camera rolling.</p>
<p><strong>DID YOU HAVE A FIXED AMOUNT OF TIME TO SHOOT WITH ALAN MOORE?<br />
</strong><br />
Yes, and it wasn&#8217;t much. We had one day to record an audio interview. And just one day to shoot him, as he was in the busiest period of his career probably. He was writing towards his retirement from mainstream comics, in particular on the ABC line for Wildstorm, so he was toiling away on 5-6 series a month!</p>
<p>I realized later he probably wanted to get out of the DC yoke, because they had bought up Wildstorm at some point, which meant he effectively was working for them again. Now he&#8217;s contractually free to do anything he wants.</p>
<p>A few months later in August 2002 we did a few hours of pick ups, his hands laying down the tarot. That was it, not much time but it forces you to plan things out and get out of the grip of Murphy&#8217;s Law.</p>
<p><strong>THERE ARE ALSO DRAMATIC SCENES WITHIN THE FILM USING ACTORS. WERE YOU RECREATING SCENES FROM ALAN’S WORK?</strong></p>
<p>DV: Yeah, in fact we did the first Watchmen, V for Vendetta and Hellblazer (later made by Hollywood as Constantine) adaptations ever, which was a great challenge and experiment. I decided that mood, atmosphere was the thing to go for, just to give a flavour of the man&#8217;s work.</p>
<p><strong>WHEN AN ACTOR COMES TO YOU TO AUDITION, WHAT DO YOU HAVE THEM DO?</strong></p>
<p>I often ask them what kind of music they listen to and why. This gives me a much better idea of what kind of emotional landscape they go through. Then I ask them to read bits of dialogue from a page. Also testing how well they can memorize a part of a script very quickly and if they are able to improvise. But in general it&#8217;s important to see if they are not too wooden because of stage play experience, not too cocky about being the next Brando &#8211;or even worse one of those contemporary pretty glamour boy or modelly girl faces&#8211; and if they will be chilled out enough to work with for a number of weeks.</p>
<p>In film you don&#8217;t have to be the best of buddies, but it&#8217;s important that people are at least well mannered and pleasant to work with over a longer period.</p>
<p><strong>CONCERNING PERFORMANCE IN GENERAL, HOW IMPORTANT IS A PROPER AMOUNT OF REHEARSAL TIME FOR YOU AS A DIRECTOR AND YOUR ACTORS BEFORE SHOOTING?</strong></p>
<p>The guerrilla shoots I’ve done never really allowed for more than a few days, but I would say a week to get the whole feel of the script right and another week to go over each scene is a minimum. The more you can rehearse the better, but this depends on the actors as well. What is the method they use, do they like to improvise, do they have a good memory? And there is a point where you just have to shoot, I don&#8217;t believe in this Kubrick nonsense of 200 takes. Respect to the man&#8217;s oeuvre, but that is just being indecisive. I usually shoot one take, then another 2-3 as backup. With the martial arts project I&#8217;m planning, rehearsal time will be at least 4 weeks I would say of training and choreography, but I&#8217;m aiming to get real practitioners which will make it easier.<br />
<strong><br />
WHAT DO YOU DO TO CHANGE THINGS WHEN YOU’RE NOT GETTING WHAT YOU WANT FROM AN ACTOR’S PERFORMANCE?</strong></p>
<p>Tricks. Actors don&#8217;t like them, but they can work. A famous example is I think Rosselini&#8217;s use of glycerine or onions to get an actor to cry. Fact is film is an illusion and it&#8217;s whatever looks right on screen that counts.</p>
<p>I did similar things with having an actress spray heavy perfume on herself just before an actual take, so it would subliminally calm the actor playing opposite her, who was all hyped up.</p>
<p><strong>SOME DIRECTORS ARE MORE COMFORTABLE FOCUSING ON THE TECHNICAL ASPECTS OF A FILM THAN ON THEIR ACTOR’S PERFORMANCES. WHAT’S YOUR VIEW?</strong></p>
<p>That&#8217;s a film school mentality. We all do it when we start out, as you&#8217;re learning about the craft. But it&#8217;s like language, learning about the letters, then showing off rhymes and how clever you can be with the grammar, without really saying anything to greater emotional impact.</p>
<p>Some people never evolve beyond that point, but they&#8217;re lucky enough to have calibre actors to give reasonable performances. Hollywood is a good example, it&#8217;s for 90% a CGI mentality now. Boys with toys.</p>
<p><strong>WHAT OBSTACLES/CHALLENGES DID YOU ENCOUNTER WHILE SHOOTING “MINDSCAPE”? HOW WERE THEY RESOLVED?</strong></p>
<p>Too many. Not enough money, people not living up to commitments of certain jobs, too much to organize with no production or location manager, etc. etc. But you have to stay calm, continue and improvise, that&#8217;s the nature of guerrilla film making. It has a lot of limitations, but sometimes they force you to be more creative and it keeps you sharp.</p>
<p><strong>WHEN THINGS DON’T GO TO PLAN, WHAT DO YOU DO TO REMAIN CALM IF YOU FIND YOURSELF BECOMING FRUSTRATED OR FRAZZLED WHILST SHOOTING?</strong></p>
<p>Over the years I&#8217;ve learnt to deal with it much more as I didn&#8217;t use to be patient at all or not very considerate to what was going on around me. The only goal was to get that shot and if it didn&#8217;t work out I got frustrated. But in martial arts you have to be able to suspend your emotions otherwise you will simply end up dead in no time, so I&#8217;ve learnt to be more flexible. Meditation helps, but on the actual shoot there&#8217;s a really good mantra when things get hairy: Fuck it.</p>
<p>Once you realize you can step back from it for a short break, it helps tremendously. Break for 10 minutes, let everybody do something else entirely and come back to it with a fresh mind.</p>
<p><strong>WHAT DO YOU FEEL YOU HAVE LEARNT AS AN INDEPENDENT PRODUCER/DIRECTOR FROM MAKING THIS FILM?</strong></p>
<p>Too much to go into detail. All of the above. Planning, decision making, legal requirements before you step into the battle zone, evolving the bullshit radar, unilateral movements. Let&#8217;s put it this way, I think it was the Dutch football coach who developed total football, Rinus Michels &#8211;nicknamed The General&#8211; who said: Football is War.</p>
<p>I&#8217;m not a sports fan, but I would say: Film is War. You got all these resources, equipment hired for a lot of money and people lined up to do a certain job. Don&#8217;t waste it, be efficient. If you want to fuck around and be indecisive go buy a canvas and a few brushes, then you have all the time in the world to play the artist. Film in its intention is an art, but in execution is war.</p>
<p><strong>IF YOU COULD DO IT ALL AGAIN WHAT WOULD YOU DO DIFFERENTLY?</strong></p>
<p>Get a producer. Get a sales agent. Secure all the financing first before shooting anything. Make sure any commitments from third parties, companies or whoever promised golden mountains, were all laid down on paper. Create milestones. If at a certain point it becomes clear they can&#8217;t deliver, rework the terms and change procedures and plans accordingly. I wouldn&#8217;t wait as long as I did to hear back from the various parties anymore, because that lost time can never be given or bought back with all the money in the world.</p>
<p>And to continue on your previous question, I&#8217;ve learned that Ego is something you can not take out of the equation. As much as you might be passionate about just getting the project finished, all these Egos are involved that are more keen on the credits, fame or money than you would expect, even if they don&#8217;t complete their responsibilities. Before you know it, you get a lot of flack and accusations thrown at you. So whatever you do in the business, because there are so many parties involved, you&#8217;ll always get criticism. But you simply can&#8217;t please everybody and have to continue with the best of intentions and take the winning team with you to the next project.</p>
<p><strong>DID ALAN MOORE SEE THE FINISHED FILM AND WAS HE PLEASED WITH WHAT YOU’D DONE?</strong></p>
<p>He really loved it. He gave some great compliments that were inspiring as hell, so whatever criticism I will ever get, having the blessing from the man himself &#8211;with such a high standard of criteria in narrative&#8211; made it all worthwhile. And a benchmark to aim for.<br />
<strong><br />
AT WHAT STAGE IS THE FILM AT NOW? WHERE CAN PEOPLE SEE IT?</strong></p>
<p>After a number of festivals and all that, it&#8217;s available on DVD now with a lot of bonus material and on sale at: www.shadowsnake.com. Completely independent, but it will be available at retailers at some point.</p>
<p><strong>IF YOU WERE A SUPERHERO/VILLAIN WHAT WOULD YOU BE?</strong></p>
<p>Probably a combination of villain (in the sense that I would be a vigilante) and hero, who could read minds and make the heads explode of corrupt politicians or figures who continuously squeeze out the people and raping the planet, effectively stagnating any spiritual growth. I’ve seen lives and countries destroyed because of that. They are the real villains.</p>
<p>But as that seems to be part of the system we live in, maybe having the power to just become any animal I want at any time and just get out of human society seems a more liberating choice. Fly away to use an old cliché.</p>
<p><strong>WHAT POWERS/COLOURED PANTS WOULD YOU HAVE?</strong></p>
<p>Black pants. Maybe for the hell of it with that red groin piece and chains that singer from Cameo had in that 80s Word up video. It takes balls to wear something like that.</p>
<p><strong>WHAT PROJECTS ARE YOU WORKING ON AT THE MOMENT AND WHAT’S IN THE FUTURE FOR DEZ VYLENZ?</strong></p>
<p>2 films. I&#8217;ve put everything else in the fridge and am focusing on the scripts for a martial arts project and a jungle sort of mystical thriller-drama. They&#8217;re all part of the Shamanautical Series and parallel with that I&#8217;m writing a novel where these characters are developed in depth. I can&#8217;t elaborate too much on it till it&#8217;s all done, but the future will be that kind of film and story. I&#8217;m interested in mystery, myth and mystical planes.</p>
<p>Mundane stuff can be done better by other people, but I just got hired to write two feature screenplays for other kind of material, so we&#8217;ll see.</p>
<p>Besides that I&#8217;m doing a lot of work as Strategy Consultant, which is not always film related but it pays the bills and is great business experience. And with the whole funding process in the film industry being such an arduous process, I have a back up, because I don&#8217;t want to get stuck in development hell.</p>
<p>I love film, but there&#8217;s more to it and over the years I&#8217;ve become more of a martial artist who works in film rather than the other way around. Martial Arts are a much purer art form as you don&#8217;t do it for show or entertainment to anybody else, just for the art. So me retreating from the whole media thing and just living my life somewhere in peace and quiet and teaching is also a very realistic option.</p>
<p>But I’m not disillusioned with the entire film industry as yet, so let&#8217;s hope I get at least 3 more films done in the next 10 years that will stand as engaging narratives.<br />
<strong><br />
WHAT’S THE BEST PIECE OF FILM MAKING ADVICE YOU’VE BEEN GIVEN OR HEARD ABOUT?</strong></p>
<p>Milos Forman said something like: A director has to be good at all the departments, but he should have people working there who are better than him.</p>
<p><strong>THANKS DEZ</strong></p>
<p>Dez Vylenz is a Director, Writer and Martial Arts choreographer based in London and Amsterdam. For more info on Dez&#8217;s work, visit <a title="http://www.shadowsnake.com/home.html" href="http://www.shadowsnake.com/home.html" target="_blank">Shadowsnake films</a>.</p>
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		<title>Film Directing: An interview with Sean Hogan</title>
		<link>http://shortfilmbigshot.com/film-directing-an-interview-with-sean-hogan/</link>
		<comments>http://shortfilmbigshot.com/film-directing-an-interview-with-sean-hogan/#comments</comments>
		<pubDate>Wed, 20 May 2009 19:03:30 +0000</pubDate>
		<dc:creator>Andrew Michael Brown</dc:creator>
				<category><![CDATA[acting]]></category>
		<category><![CDATA[directing]]></category>
		<category><![CDATA[film marketing]]></category>
		<category><![CDATA[filmmaking]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[screenwriting]]></category>
		<category><![CDATA[scriptwriting]]></category>
		<category><![CDATA[shooting]]></category>

		<guid isPermaLink="false">http://shortfilmbigshot.com/?p=70</guid>
		<description><![CDATA[SEAN, FOR THOSE THAT HAVEN’T SEEN IT PLEASE TELL US SOMETHING ABOUT YOUR FEATURE “LIE STILL”. Lie Still is a psychological ghost story, with the emphasis placed on mood and atmosphere rather than gore and jump scares. It really comes out of my admiration for older films such as The Innocents, The Haunting, Let’s Scare [...]]]></description>
			<content:encoded><![CDATA[<p><strong>SEAN, FOR THOSE THAT HAVEN’T SEEN IT PLEASE TELL US SOMETHING ABOUT YOUR FEATURE “LIE STILL”. </strong></p>
<p>Lie Still is a psychological ghost story, with the emphasis placed on mood and atmosphere rather than gore and jump scares. It really comes out of my admiration for older films such as The Innocents, The Haunting, Let’s Scare Jessica to Death, Polanski’s early work, and more recently, J-horror films such as Kairo and Ringu.</p>
<p><strong>HOW LONG WAS THE SCRIPT IN DEVELOPMENT BEFORE IT WAS READY TO SHOOT? </strong></p>
<p>Whilst the first draft was written relatively quickly, it took a while to make the film happen and the script was being worked on the whole time, so I’d say about three years.</p>
<p><strong>YOU COLLABORATED WITH PRODUCER NAVIN CHOWDHRY ON YOUR SHORT FILM “THIS BASTARD BUSINESS” AND THEN “LIE STILL”. HOW DID THE TWO OF YOU MEET AND START WORKING TOGETHER? </strong></p>
<p>Just a coincidence, really. I met him though a friend of mine who he was seeing at the time. He’d written a short script, his first (This Bastard Business), and she suggested to him that he give it to me for advice. Not knowing him that well at the time, I was fairly merciless with it and I’m surprised he stuck with me! However, we ended up working on successive drafts together for a year or so. Eventually he decided that he wanted to produce it and asked me if I wanted to be involved.</p>
<p>The film turned out well, played festivals and won some awards. From there, we ended up doing some corporate-type video work together. However, we also used to sit in the pub and hatch schemes about doing a low-budget feature film. Eventually, we stopped talking about it and went and did it…</p>
<p><strong>CAN YOU TELL US SOMETHING ABOUT THE FINANCE FOR THE FILM, HOW THE MONEY WAS RAISED AND ANY DIFFICULTIES THIS INVOLVED? </strong></p>
<p>Raising money is always difficult. I think one of the main problems we had is that people didn’t believe we could do it for the budget we were proposing. Also, there are always issues of control, and we were determined to maintain that for ourselves. We raised a portion of the budget from doing the aforementioned corporate work, and then Navin managed to put the rest of it together, probably by selling various internal organs on the black market.<br />
<strong><br />
HOW DID YOU GO ABOUT CASTING THE FILM? WHERE DID YOU FIND YOUR ACTORS? </strong></p>
<p>We had a casting agent advising us, and then of course Navin is himself an actor, so he knew people’s work and had various contacts. He suggested Stuart Laing to me for the main role of John, and after looking at some of his work, I completely agreed. He also knew Nina Sosanya personally, and being a great admirer of hers, I thought she’d be perfect.</p>
<p>Of course, none of this means that people will necessarily be interested, but luckily, most of the actors we approached genuinely liked the script. I think it’s true to say that most actors are always looking for good material, regardless of how much money is involved. If you’ve got an interesting project, I don’t think you need have any problem finding quality actors.</p>
<p><strong>IN GENERAL, DURING THE AUDITIONING PROCESS, HOW DO YOU WORK WITH YOUR ACTORS, WHAT DO YOU HAVE THEM DO? WHAT ARE YOU LOOKING FOR? </strong></p>
<p>A lot of our so-called auditioning process simply involved me looking at examples of people’s previous work and making judgements based on that. We simply didn’t have time to get into a lengthy casting process.</p>
<p>In general however, I’d say it’s important to get a sense of how the actor works and how that would mesh with your own process. I’d be mainly interested to see what their understanding of the character and material was, and what they were going to bring to the table. It is a collaborative process, and I want people who are going to run with what’s on the page. Stuart, for example, ended up completely owning that character, and added shadings to it that were only vaguely there in the script.</p>
<p>I’m therefore usually not so interested in script readings in and of themselves (although they have a place). Some people read well, others badly. It doesn’t necessarily reflect on their ability as an actor.</p>
<p>I’d also say it’s important to make people feel comfortable during the audition process. I’ve heard horror stories about castings you wouldn’t believe, and quite how that benefits anybody’s work I’m not certain.</p>
<p><strong>HOW IMPORTANT IS A PROPER AMOUNT OF REHEARSAL TIME FOR YOURSELF AND YOUR ACTORS AND DID YOU GET ENOUGH BEFORE THE SHOOT? </strong></p>
<p>I generally like to have a decent amount of rehearsal time, especially when you’re working with a tight budget/schedule. However, I do think it’s important not to over rehearse and deaden the material. I’m more concerned with making sure that everyone at least understands the intent of what’s on the page than getting perfect line readings.</p>
<p>Our pre-production time was extremely limited because of scheduling factors beyond our control, so we ultimately only had a weekend of rehearsal time with the actors. However, this was enough to at least run through the major dialogue scenes and make sure that we were all in tandem on issues of character and motivation.</p>
<p><strong>WHAT DO YOU DO TO CHANGE THINGS WHEN YOU’RE NOT GETTING WHAT YOU WANT FROM AN ACTOR IN TERMS OF PERFORMANCE? </strong></p>
<p>It depends. Sometimes it might be because I’ve not been clear enough in what I want, or a lack of understanding on their part. In which case it’s my job as a director to clarify, and I always maintain that the best adage is K.I.S.S – Keep It Simple, Stupid. As a director, I’m very text-orientated, and don’t go in for windy metaphorical speeches as to what an actor should be doing. It often comes down to what the character wants, which should be there in the subtext of the script.</p>
<p>Of course, it may be that the script itself is lacking (In my case, I can say this without causing offence to anyone, because I generally write my own stuff!). In which case, I don’t hesitate to throw things out if they’re not working. It might be that I have to come up with something else, or else the actor might suggest ideas. Whatever works for the best of the film. You can’t be overly precious about the words on the page.</p>
<p>It’s always a learning process. Actors are all different, and I’m there to help them give the best performance possible. Establishing trust is a big part of that, but sometimes you just have to know what the right thing to say is. I hope that I’ve managed to say it at least some of the time so far.<br />
<strong><br />
HAVE YOU EVER WANTED TO PUNCH AN ACTOR IN THE FACE OR OTHER BODY PART? </strong></p>
<p>Not whilst working with them, no. I’m sure there are difficult actors, but sometimes people will be difficult because they’re in the hands of a bad director. I’m trying not to be one of those. A lot of it is in casting. You look for people that you can work with. Some people think fighting on a set is somehow a creative process – I’m not one of them. There will always be disagreements, but I think it’s helpful to like and respect the people you’re working with. Of course, it doesn’t always happen that way, and there are a few people I’ve crossed off my Christmas card list (and vice versa), but no actors as yet. It’s often considered normal for directors to complain about them, but I do like and respect actors and their work.</p>
<p><strong>YOU CHOSE TO SHOOT ON FILM RATHER THAN ON A DIGITAL FORMAT. WHAT WAS THE THINKING BEHIND THIS DECISION AND HOW INVOLVED WAS YOUR D.O.P. PETER SINCLAIR IN THIS? </strong></p>
<p>I think we convinced ourselves fairly early on that we’d shoot on film. (Of course, my original intent was to shoot black and white, but I was quickly shot down about that!) The quality of HD just wasn’t there when we first started planning, and we wanted to make the best-looking film possible. It cost us, both in terms of time and money, but I believe it was worth it. It’s very possible that the next thing I do will be HD, but I think there are greater possibilities there now.</p>
<p>Pete came onboard very late in the game, so he wasn’t involved in those discussions, but I don’t think he would have been happy shooting it in High Def. He knew precisely what the film required and did a fantastic job of achieving that in the Super-16mm format we ultimately went with.</p>
<p><strong>DID YOU HAVE A CLEAR IDEA OF HOW YOU WANTED THE FILM TO “LOOK” VISUALLY AND DO YOU FEEL YOU ACHIEVED IT? </strong></p>
<p>I did have a clear idea, and certainly had a number of elements I wanted to achieve, but I don’t think it’s good to be too restrictive about these things. I told Pete early on that I wanted a moving camera, muted colours and deep, dark shadows. From what I’m told, this seemed to mesh pretty well with his overall style anyway, so he seemed perfectly happy with that!</p>
<p>On set, I’d prepared a comprehensive shot list, but you have to be flexible. Sometimes what you’ve planned just isn’t possible because of time restrictions, and sometimes the D.P simply has a better idea. Pete Sinclair is a very experienced and talented guy, and I’d be an idiot not to listen to him. So some sequences in the film are precisely as I’d envisaged them, others I went with Pete’s ideas. It’s a definite collaboration.</p>
<p>So yes, I’m very happy with the visual look of the film. It’s one of the things I’m proudest of, especially given the budgetary limitations we were under.</p>
<p><strong>WHAT OBSTACLES/CHALLENGES DID YOU ENCOUNTER WHILE SHOOTING “LIE STILL” AND HOW WERE THEY RESOLVED? </strong></p>
<p>Not to sound like a broken record, but the main obstacles were time and money. A rushed pre-production schedule didn’t help (we only had a limited window of time to shoot in the main location and had to accelerate things because of that). We had a couple of crew members drop out at the last minute and had to scramble to replace them, which led to a lack of planning in some departments.</p>
<p>Sometimes you just have to improvise and go with what’s possible on the day. I’ve made a lot of low/no budget shorts, so I was reasonably comfortable doing that, but it’s not ideal. There were a couple of days where it was definitely seat of your pants time. For me, a lot of the things I wince at in the film are due to lack of prep time and resources.</p>
<p>It does help if you have a plan, because at least you have a foundation to work from when things go wrong. And we were gifted with a very dedicated bunch of people who believed in what we were doing, which certainly got us through the rough spots.</p>
<p><strong>WHEN THINGS DON’T GO TO PLAN, WHAT DO YOU DO TO REMAIN CALM IF YOU FIND YOURSELF BECOMING FRUSTRATED OR STRESSED WHILST SHOOTING? </strong></p>
<p>Throw things at the production assistants.</p>
<p>Not really. There will always be frustrations and stress, and if you can’t deal with that you’ve got no place on a film set. I’m not a shouty kind of director; I just don’t think it helps. I’ll generally skulk off into a corner and stew for a while. (I always start smoking again when I’m filming.) Like I said, always have some kind of a plan. That way, if things go wrong, you still have something to work from. A shot list always helps me. Even if you ultimately have to drop or combine shots, having something down on paper at least gives you a way forward.</p>
<p>A couple of beers at the end of the day work wonders too.</p>
<p><strong>HOW CLOSELY DOES THE FINISHED FILM MATCH YOUR ORIGINAL VISION/EXPECTATION? </strong></p>
<p>In some ways, it’s very close. The performances, visuals and sound are all what I wanted and more. I don’t think any film can ever live up to the ideal in your head but I’m very proud of what we have.</p>
<p>The film changed from the original script to some extent, but that’s just part of the process. Things were dropped and restructured in editing, and we ended up doing a bit of rewriting and reshooting, to augment certain elements and replace others that didn’t work. You’re always learning, and some things that seem to work on the page don’t always in practice. However, the film is basically the same story I conceived of originally, and the initial approach I had in mind never changed. I wanted a dreamlike, subtle horror film with strong characters and performances, and I believe that’s what we managed to get.</p>
<p><strong>IF YOU COULD DO IT ALL AGAIN WOULD YOU DO ANYTHING DIFFERENTLY? </strong></p>
<p>There’s no doubt, but it’s my first feature and I’ll know more about certain things next time. You’re always trying to improve, and I certainly think I’m a better writer/director now than I was then, simply by virtue of age and experience. So yes, there are things in the film I’m uncomfortable with, but they’re my mistakes and I’ll learn from them. (Judging from what I’ve heard from distributors, I should have put more tits and gore in there too, but this is the film we wanted to make and I’ll stand by that.)</p>
<p>And although it was really no-one’s fault, I’d certainly want more prep time if we did it again. And a lot more money.</p>
<p>And a nice trailer, and a personal assistant…</p>
<p><strong>AT WHAT STAGE IS THE FILM AT NOW? </strong></p>
<p>It’s done the festival circuit and is hopefully starting to get sold to various territories. It’s meant to be getting a DVD release in the US and South America sometime soon. No news on the UK alas…it’s a tough market over here.</p>
<p><strong>OK, TIME FOR A SERIOUS QUESTION: IF YOU WERE A SUPERHERO/VILLAIN WHAT WOULD YOU BE? </strong></p>
<p>Wolverine, because that healing factor must come in handy for hangovers.</p>
<p><strong>WHAT POWERS/COLOURED TIGHTS WOULD YOU HAVE?</strong></p>
<p>I wouldn’t look good in tights, trust me.<br />
<strong><br />
WHAT&#8217;S THE BEST PIECE OF FILM MAKING ADVICE YOU&#8217;VE EVER BEEN GIVEN OR HEARD ABOUT?<br />
</strong><br />
Get plenty of sleep. Hire people who are more talented than you. Don’t hire Lindsay Lohan.</p>
<p><strong>FINALLY, WHAT PROJECTS ARE YOU WORKING ON AT THE MOMENT AND WHAT’S IN THE FUTURE FOR SEAN HOGAN?</strong></p>
<p>I recently signed to do a project in Ireland that has since been delayed due to legal difficulties. As it stands now, I’m not sure the original script I wrote will ever be made, so there’s not much I can say about it other than the fact that it was a larger scale supernatural noir/horror film that would have been a lot of fun to do. Something may yet happen with the same producers but I’m not sure what as yet…</p>
<p>So in the meantime I’m going to go back and try and raise some money independently and do another small scale film. I’ve just started writing the script, so it’s early days, but it’s called Corpses for Dogs and will hopefully be a nastily twisted little exploitation piece, with some black humour.</p>
<p>And tits&#8230;And gore.</p>
<p><strong>THANKS SEAN.</strong></p>
<p>Sean Hogan is a London based Director and Writer.</p>
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