Archive for category screenwriting

Documentary Directing: An interview with Dez Vylenz

DEZ, TELL US ABOUT THE “THE MINDSCAPE OF ALAN MOORE”, WHAT IT IS AND WHAT IT’S ABOUT?

Dez: It’s a documentary feature film to use a genre word, but in essence it’s a psychedelic journey or a shamanic journey if you like. The vehicle is the writing and worldview of Alan Moore, probably one of the greatest English writers of the last 50 years. Since he’s incredibly articulate, that search for a deeper underlying truth beneath our physical reality is expressed in the clearest possible way, while sketching a portrait of one of the greatest creative minds of our times.

ALAN MOORE IS A NOTORIOUSLY PRIVATE MAN. HOW DID YOU GO ABOUT SECURING HIS COOPERATION FOR THE PROJECT?

I approached him with the main theme of the film and emphasized that the film wouldn’t be focused on comics –although I love the medium– but rather on his magical world view. At the time all the interviews I read about him were comics based, and I thought what a shame. Here you have one of the most interesting writers alive and nobody delves deeper into the creative process. So I faxed him the treatment with the theme: The artist as contemporary shaman.

Which at the time was something I was slowly becoming aware of, that there is a deeper drive and intention to art, when it really comes from inside. So he called me back after the weekend and the ball just rolled from there.

CAN YOU TELL US SOMETHING ABOUT THE FINANCE FOR THE FILM, HOW YOU RAISED THE MONEY AND THE CHALLENGES INVOLVED IN THIS?

Initially there were some other parties involved, potential co-production deals, where they either would secure finance and post-production, produce the project or do all of it, etc. etc. When it all became clear (and this can take anywhere from months to years) that nothing was happening from any of these companies and people, I had to jump in the fire and start fund raising. Now, when you start out, you will have to beg, borrow, steal, rob, hustle –I don’t know if it was Bill Laswell who said something similar about music– as long as you have a clear plan of how to produce a final result.

So I injected my last savings into the company I founded, started to borrow from family, friends, business connections and gave up my own equity in other projects and business ventures, anything to inject some cash into the film. Then at the last stages business loans were necessary, credit cards, all the stuff I never did in my life as I hate owing money to anybody, especially bureaucratic institutions. It’s been quite tough the last few years, because effectively, the last year was a move from being a production company to a distribution company. Developing the DVD and the infra-structure to sell the film.

In retrospect it was a mission impossible, and had I known about all the obstacles I maybe would not have done it. But that’s why it’s good when you don’t know what you’re doing and just keep going. And I wouldn’t recommend it to anyone, because the money is stuck for a long time and you’ll get creditors breathing down your neck, so the pressure to deliver something marketable is tremendous.

All of the above was parallel to trying the conventional route by the way, film funds that rejected the 80 page business plans and submission. Distribution companies were interested after completion, but too scared to take it on as they considered it too much of a “niche”, or they couldn’t convince they really understood the film and how it had to be packaged and marketed. So a good thing that I moved ahead independently.

WHO WERE THE OTHER IMPORTANT MEMBERS OF YOUR PRODUCTION TEAM?

Quite a few and all really talented people, some also on the threshold of developing their skills further, some I’ve lost contact with as they went their own way. Moritz Winkler the cinematographer and editor was a close collaborator and although not into comics, was able to translate the feel into the cinematography and was great to work with in the editing process.

Brian Kinney the special make-up fx artist was a big Alan Moore fan and knew every letter and image of his work, much more than I did in fact. So not only did he create the first ever V for Vendetta and Watchmen-Rorschach masks, but he was also like a walking reference book to check if I got things right. He later moved back to the US and after some odd jobs ended up at the special make up department of CSI New York. We had planned to do some brutal prosthetics in a martial arts film as in the 70s Japanese films, but we later saw a lot of that in Kill Bill unfortunately and the whole mainstream has gone more gory, so we’ll have to find new ways of doing things.

Drew Richards, the music composer created a great score without having seen any of the film. Additional music was provided by Spectre, a hiphop producer from Brooklyn and also by Lustmord. There was also one track by Bill Laswell and Alan Douglas. All of their music was very influential in writing the film, so it was a good decision to contact them all early in the process.

John Coulthart was involved after the film was completed, with the publicity material and DVD design. One of the few people I know that have that perfect balance between great technical knowledge, understanding of aesthetics and narrative and the whole media business in general and his work was inspiring during the tedious DVD post-production process.

Then there were a lot of other people involved along the way, e.g. Ivor Goldberg who did a lot of the high end computer animation, Mano Camon who edited the bonus interviews and so on.

YOU SHOT ON 16MM? WHAT WERE THE REASONS YOU CHOSE TO SHOOT ON FILM RATHER THAN A DIGITAL FORMAT?

Yes, Super 16mm to be exact. Film, what can I say, has more latitude, has a great contrast and subtle shades, while video is too sharp, edged and the contrast between shadow and light is just harsh. For time lapses as well film is much better and I felt that this would be the only chance to capture a magician on celluloid, so film had to be part of that alchemical process. Film is magic. And another thing is, because it so expensive per minute, you have to be more decisive. I often see people on video shoots and it’s too relaxed, too much hanging around while they just keep the camera rolling.

DID YOU HAVE A FIXED AMOUNT OF TIME TO SHOOT WITH ALAN MOORE?

Yes, and it wasn’t much. We had one day to record an audio interview. And just one day to shoot him, as he was in the busiest period of his career probably. He was writing towards his retirement from mainstream comics, in particular on the ABC line for Wildstorm, so he was toiling away on 5-6 series a month!

I realized later he probably wanted to get out of the DC yoke, because they had bought up Wildstorm at some point, which meant he effectively was working for them again. Now he’s contractually free to do anything he wants.

A few months later in August 2002 we did a few hours of pick ups, his hands laying down the tarot. That was it, not much time but it forces you to plan things out and get out of the grip of Murphy’s Law.

THERE ARE ALSO DRAMATIC SCENES WITHIN THE FILM USING ACTORS. WERE YOU RECREATING SCENES FROM ALAN’S WORK?

DV: Yeah, in fact we did the first Watchmen, V for Vendetta and Hellblazer (later made by Hollywood as Constantine) adaptations ever, which was a great challenge and experiment. I decided that mood, atmosphere was the thing to go for, just to give a flavour of the man’s work.

WHEN AN ACTOR COMES TO YOU TO AUDITION, WHAT DO YOU HAVE THEM DO?

I often ask them what kind of music they listen to and why. This gives me a much better idea of what kind of emotional landscape they go through. Then I ask them to read bits of dialogue from a page. Also testing how well they can memorize a part of a script very quickly and if they are able to improvise. But in general it’s important to see if they are not too wooden because of stage play experience, not too cocky about being the next Brando –or even worse one of those contemporary pretty glamour boy or modelly girl faces– and if they will be chilled out enough to work with for a number of weeks.

In film you don’t have to be the best of buddies, but it’s important that people are at least well mannered and pleasant to work with over a longer period.

CONCERNING PERFORMANCE IN GENERAL, HOW IMPORTANT IS A PROPER AMOUNT OF REHEARSAL TIME FOR YOU AS A DIRECTOR AND YOUR ACTORS BEFORE SHOOTING?

The guerrilla shoots I’ve done never really allowed for more than a few days, but I would say a week to get the whole feel of the script right and another week to go over each scene is a minimum. The more you can rehearse the better, but this depends on the actors as well. What is the method they use, do they like to improvise, do they have a good memory? And there is a point where you just have to shoot, I don’t believe in this Kubrick nonsense of 200 takes. Respect to the man’s oeuvre, but that is just being indecisive. I usually shoot one take, then another 2-3 as backup. With the martial arts project I’m planning, rehearsal time will be at least 4 weeks I would say of training and choreography, but I’m aiming to get real practitioners which will make it easier.

WHAT DO YOU DO TO CHANGE THINGS WHEN YOU’RE NOT GETTING WHAT YOU WANT FROM AN ACTOR’S PERFORMANCE?

Tricks. Actors don’t like them, but they can work. A famous example is I think Rosselini’s use of glycerine or onions to get an actor to cry. Fact is film is an illusion and it’s whatever looks right on screen that counts.

I did similar things with having an actress spray heavy perfume on herself just before an actual take, so it would subliminally calm the actor playing opposite her, who was all hyped up.

SOME DIRECTORS ARE MORE COMFORTABLE FOCUSING ON THE TECHNICAL ASPECTS OF A FILM THAN ON THEIR ACTOR’S PERFORMANCES. WHAT’S YOUR VIEW?

That’s a film school mentality. We all do it when we start out, as you’re learning about the craft. But it’s like language, learning about the letters, then showing off rhymes and how clever you can be with the grammar, without really saying anything to greater emotional impact.

Some people never evolve beyond that point, but they’re lucky enough to have calibre actors to give reasonable performances. Hollywood is a good example, it’s for 90% a CGI mentality now. Boys with toys.

WHAT OBSTACLES/CHALLENGES DID YOU ENCOUNTER WHILE SHOOTING “MINDSCAPE”? HOW WERE THEY RESOLVED?

Too many. Not enough money, people not living up to commitments of certain jobs, too much to organize with no production or location manager, etc. etc. But you have to stay calm, continue and improvise, that’s the nature of guerrilla film making. It has a lot of limitations, but sometimes they force you to be more creative and it keeps you sharp.

WHEN THINGS DON’T GO TO PLAN, WHAT DO YOU DO TO REMAIN CALM IF YOU FIND YOURSELF BECOMING FRUSTRATED OR FRAZZLED WHILST SHOOTING?

Over the years I’ve learnt to deal with it much more as I didn’t use to be patient at all or not very considerate to what was going on around me. The only goal was to get that shot and if it didn’t work out I got frustrated. But in martial arts you have to be able to suspend your emotions otherwise you will simply end up dead in no time, so I’ve learnt to be more flexible. Meditation helps, but on the actual shoot there’s a really good mantra when things get hairy: Fuck it.

Once you realize you can step back from it for a short break, it helps tremendously. Break for 10 minutes, let everybody do something else entirely and come back to it with a fresh mind.

WHAT DO YOU FEEL YOU HAVE LEARNT AS AN INDEPENDENT PRODUCER/DIRECTOR FROM MAKING THIS FILM?

Too much to go into detail. All of the above. Planning, decision making, legal requirements before you step into the battle zone, evolving the bullshit radar, unilateral movements. Let’s put it this way, I think it was the Dutch football coach who developed total football, Rinus Michels –nicknamed The General– who said: Football is War.

I’m not a sports fan, but I would say: Film is War. You got all these resources, equipment hired for a lot of money and people lined up to do a certain job. Don’t waste it, be efficient. If you want to fuck around and be indecisive go buy a canvas and a few brushes, then you have all the time in the world to play the artist. Film in its intention is an art, but in execution is war.

IF YOU COULD DO IT ALL AGAIN WHAT WOULD YOU DO DIFFERENTLY?

Get a producer. Get a sales agent. Secure all the financing first before shooting anything. Make sure any commitments from third parties, companies or whoever promised golden mountains, were all laid down on paper. Create milestones. If at a certain point it becomes clear they can’t deliver, rework the terms and change procedures and plans accordingly. I wouldn’t wait as long as I did to hear back from the various parties anymore, because that lost time can never be given or bought back with all the money in the world.

And to continue on your previous question, I’ve learned that Ego is something you can not take out of the equation. As much as you might be passionate about just getting the project finished, all these Egos are involved that are more keen on the credits, fame or money than you would expect, even if they don’t complete their responsibilities. Before you know it, you get a lot of flack and accusations thrown at you. So whatever you do in the business, because there are so many parties involved, you’ll always get criticism. But you simply can’t please everybody and have to continue with the best of intentions and take the winning team with you to the next project.

DID ALAN MOORE SEE THE FINISHED FILM AND WAS HE PLEASED WITH WHAT YOU’D DONE?

He really loved it. He gave some great compliments that were inspiring as hell, so whatever criticism I will ever get, having the blessing from the man himself –with such a high standard of criteria in narrative– made it all worthwhile. And a benchmark to aim for.

AT WHAT STAGE IS THE FILM AT NOW? WHERE CAN PEOPLE SEE IT?

After a number of festivals and all that, it’s available on DVD now with a lot of bonus material and on sale at: www.shadowsnake.com. Completely independent, but it will be available at retailers at some point.

IF YOU WERE A SUPERHERO/VILLAIN WHAT WOULD YOU BE?

Probably a combination of villain (in the sense that I would be a vigilante) and hero, who could read minds and make the heads explode of corrupt politicians or figures who continuously squeeze out the people and raping the planet, effectively stagnating any spiritual growth. I’ve seen lives and countries destroyed because of that. They are the real villains.

But as that seems to be part of the system we live in, maybe having the power to just become any animal I want at any time and just get out of human society seems a more liberating choice. Fly away to use an old cliché.

WHAT POWERS/COLOURED PANTS WOULD YOU HAVE?

Black pants. Maybe for the hell of it with that red groin piece and chains that singer from Cameo had in that 80s Word up video. It takes balls to wear something like that.

WHAT PROJECTS ARE YOU WORKING ON AT THE MOMENT AND WHAT’S IN THE FUTURE FOR DEZ VYLENZ?

2 films. I’ve put everything else in the fridge and am focusing on the scripts for a martial arts project and a jungle sort of mystical thriller-drama. They’re all part of the Shamanautical Series and parallel with that I’m writing a novel where these characters are developed in depth. I can’t elaborate too much on it till it’s all done, but the future will be that kind of film and story. I’m interested in mystery, myth and mystical planes.

Mundane stuff can be done better by other people, but I just got hired to write two feature screenplays for other kind of material, so we’ll see.

Besides that I’m doing a lot of work as Strategy Consultant, which is not always film related but it pays the bills and is great business experience. And with the whole funding process in the film industry being such an arduous process, I have a back up, because I don’t want to get stuck in development hell.

I love film, but there’s more to it and over the years I’ve become more of a martial artist who works in film rather than the other way around. Martial Arts are a much purer art form as you don’t do it for show or entertainment to anybody else, just for the art. So me retreating from the whole media thing and just living my life somewhere in peace and quiet and teaching is also a very realistic option.

But I’m not disillusioned with the entire film industry as yet, so let’s hope I get at least 3 more films done in the next 10 years that will stand as engaging narratives.

WHAT’S THE BEST PIECE OF FILM MAKING ADVICE YOU’VE BEEN GIVEN OR HEARD ABOUT?

Milos Forman said something like: A director has to be good at all the departments, but he should have people working there who are better than him.

THANKS DEZ

Dez Vylenz is a Director, Writer and Martial Arts choreographer based in London and Amsterdam. For more info on Dez’s work, visit Shadowsnake films.

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Film Directing: An interview with Sean Hogan

SEAN, FOR THOSE THAT HAVEN’T SEEN IT PLEASE TELL US SOMETHING ABOUT YOUR FEATURE “LIE STILL”.

Lie Still is a psychological ghost story, with the emphasis placed on mood and atmosphere rather than gore and jump scares. It really comes out of my admiration for older films such as The Innocents, The Haunting, Let’s Scare Jessica to Death, Polanski’s early work, and more recently, J-horror films such as Kairo and Ringu.

HOW LONG WAS THE SCRIPT IN DEVELOPMENT BEFORE IT WAS READY TO SHOOT?

Whilst the first draft was written relatively quickly, it took a while to make the film happen and the script was being worked on the whole time, so I’d say about three years.

YOU COLLABORATED WITH PRODUCER NAVIN CHOWDHRY ON YOUR SHORT FILM “THIS BASTARD BUSINESS” AND THEN “LIE STILL”. HOW DID THE TWO OF YOU MEET AND START WORKING TOGETHER?

Just a coincidence, really. I met him though a friend of mine who he was seeing at the time. He’d written a short script, his first (This Bastard Business), and she suggested to him that he give it to me for advice. Not knowing him that well at the time, I was fairly merciless with it and I’m surprised he stuck with me! However, we ended up working on successive drafts together for a year or so. Eventually he decided that he wanted to produce it and asked me if I wanted to be involved.

The film turned out well, played festivals and won some awards. From there, we ended up doing some corporate-type video work together. However, we also used to sit in the pub and hatch schemes about doing a low-budget feature film. Eventually, we stopped talking about it and went and did it…

CAN YOU TELL US SOMETHING ABOUT THE FINANCE FOR THE FILM, HOW THE MONEY WAS RAISED AND ANY DIFFICULTIES THIS INVOLVED?

Raising money is always difficult. I think one of the main problems we had is that people didn’t believe we could do it for the budget we were proposing. Also, there are always issues of control, and we were determined to maintain that for ourselves. We raised a portion of the budget from doing the aforementioned corporate work, and then Navin managed to put the rest of it together, probably by selling various internal organs on the black market.

HOW DID YOU GO ABOUT CASTING THE FILM? WHERE DID YOU FIND YOUR ACTORS?

We had a casting agent advising us, and then of course Navin is himself an actor, so he knew people’s work and had various contacts. He suggested Stuart Laing to me for the main role of John, and after looking at some of his work, I completely agreed. He also knew Nina Sosanya personally, and being a great admirer of hers, I thought she’d be perfect.

Of course, none of this means that people will necessarily be interested, but luckily, most of the actors we approached genuinely liked the script. I think it’s true to say that most actors are always looking for good material, regardless of how much money is involved. If you’ve got an interesting project, I don’t think you need have any problem finding quality actors.

IN GENERAL, DURING THE AUDITIONING PROCESS, HOW DO YOU WORK WITH YOUR ACTORS, WHAT DO YOU HAVE THEM DO? WHAT ARE YOU LOOKING FOR?

A lot of our so-called auditioning process simply involved me looking at examples of people’s previous work and making judgements based on that. We simply didn’t have time to get into a lengthy casting process.

In general however, I’d say it’s important to get a sense of how the actor works and how that would mesh with your own process. I’d be mainly interested to see what their understanding of the character and material was, and what they were going to bring to the table. It is a collaborative process, and I want people who are going to run with what’s on the page. Stuart, for example, ended up completely owning that character, and added shadings to it that were only vaguely there in the script.

I’m therefore usually not so interested in script readings in and of themselves (although they have a place). Some people read well, others badly. It doesn’t necessarily reflect on their ability as an actor.

I’d also say it’s important to make people feel comfortable during the audition process. I’ve heard horror stories about castings you wouldn’t believe, and quite how that benefits anybody’s work I’m not certain.

HOW IMPORTANT IS A PROPER AMOUNT OF REHEARSAL TIME FOR YOURSELF AND YOUR ACTORS AND DID YOU GET ENOUGH BEFORE THE SHOOT?

I generally like to have a decent amount of rehearsal time, especially when you’re working with a tight budget/schedule. However, I do think it’s important not to over rehearse and deaden the material. I’m more concerned with making sure that everyone at least understands the intent of what’s on the page than getting perfect line readings.

Our pre-production time was extremely limited because of scheduling factors beyond our control, so we ultimately only had a weekend of rehearsal time with the actors. However, this was enough to at least run through the major dialogue scenes and make sure that we were all in tandem on issues of character and motivation.

WHAT DO YOU DO TO CHANGE THINGS WHEN YOU’RE NOT GETTING WHAT YOU WANT FROM AN ACTOR IN TERMS OF PERFORMANCE?

It depends. Sometimes it might be because I’ve not been clear enough in what I want, or a lack of understanding on their part. In which case it’s my job as a director to clarify, and I always maintain that the best adage is K.I.S.S – Keep It Simple, Stupid. As a director, I’m very text-orientated, and don’t go in for windy metaphorical speeches as to what an actor should be doing. It often comes down to what the character wants, which should be there in the subtext of the script.

Of course, it may be that the script itself is lacking (In my case, I can say this without causing offence to anyone, because I generally write my own stuff!). In which case, I don’t hesitate to throw things out if they’re not working. It might be that I have to come up with something else, or else the actor might suggest ideas. Whatever works for the best of the film. You can’t be overly precious about the words on the page.

It’s always a learning process. Actors are all different, and I’m there to help them give the best performance possible. Establishing trust is a big part of that, but sometimes you just have to know what the right thing to say is. I hope that I’ve managed to say it at least some of the time so far.

HAVE YOU EVER WANTED TO PUNCH AN ACTOR IN THE FACE OR OTHER BODY PART?

Not whilst working with them, no. I’m sure there are difficult actors, but sometimes people will be difficult because they’re in the hands of a bad director. I’m trying not to be one of those. A lot of it is in casting. You look for people that you can work with. Some people think fighting on a set is somehow a creative process – I’m not one of them. There will always be disagreements, but I think it’s helpful to like and respect the people you’re working with. Of course, it doesn’t always happen that way, and there are a few people I’ve crossed off my Christmas card list (and vice versa), but no actors as yet. It’s often considered normal for directors to complain about them, but I do like and respect actors and their work.

YOU CHOSE TO SHOOT ON FILM RATHER THAN ON A DIGITAL FORMAT. WHAT WAS THE THINKING BEHIND THIS DECISION AND HOW INVOLVED WAS YOUR D.O.P. PETER SINCLAIR IN THIS?

I think we convinced ourselves fairly early on that we’d shoot on film. (Of course, my original intent was to shoot black and white, but I was quickly shot down about that!) The quality of HD just wasn’t there when we first started planning, and we wanted to make the best-looking film possible. It cost us, both in terms of time and money, but I believe it was worth it. It’s very possible that the next thing I do will be HD, but I think there are greater possibilities there now.

Pete came onboard very late in the game, so he wasn’t involved in those discussions, but I don’t think he would have been happy shooting it in High Def. He knew precisely what the film required and did a fantastic job of achieving that in the Super-16mm format we ultimately went with.

DID YOU HAVE A CLEAR IDEA OF HOW YOU WANTED THE FILM TO “LOOK” VISUALLY AND DO YOU FEEL YOU ACHIEVED IT?

I did have a clear idea, and certainly had a number of elements I wanted to achieve, but I don’t think it’s good to be too restrictive about these things. I told Pete early on that I wanted a moving camera, muted colours and deep, dark shadows. From what I’m told, this seemed to mesh pretty well with his overall style anyway, so he seemed perfectly happy with that!

On set, I’d prepared a comprehensive shot list, but you have to be flexible. Sometimes what you’ve planned just isn’t possible because of time restrictions, and sometimes the D.P simply has a better idea. Pete Sinclair is a very experienced and talented guy, and I’d be an idiot not to listen to him. So some sequences in the film are precisely as I’d envisaged them, others I went with Pete’s ideas. It’s a definite collaboration.

So yes, I’m very happy with the visual look of the film. It’s one of the things I’m proudest of, especially given the budgetary limitations we were under.

WHAT OBSTACLES/CHALLENGES DID YOU ENCOUNTER WHILE SHOOTING “LIE STILL” AND HOW WERE THEY RESOLVED?

Not to sound like a broken record, but the main obstacles were time and money. A rushed pre-production schedule didn’t help (we only had a limited window of time to shoot in the main location and had to accelerate things because of that). We had a couple of crew members drop out at the last minute and had to scramble to replace them, which led to a lack of planning in some departments.

Sometimes you just have to improvise and go with what’s possible on the day. I’ve made a lot of low/no budget shorts, so I was reasonably comfortable doing that, but it’s not ideal. There were a couple of days where it was definitely seat of your pants time. For me, a lot of the things I wince at in the film are due to lack of prep time and resources.

It does help if you have a plan, because at least you have a foundation to work from when things go wrong. And we were gifted with a very dedicated bunch of people who believed in what we were doing, which certainly got us through the rough spots.

WHEN THINGS DON’T GO TO PLAN, WHAT DO YOU DO TO REMAIN CALM IF YOU FIND YOURSELF BECOMING FRUSTRATED OR STRESSED WHILST SHOOTING?

Throw things at the production assistants.

Not really. There will always be frustrations and stress, and if you can’t deal with that you’ve got no place on a film set. I’m not a shouty kind of director; I just don’t think it helps. I’ll generally skulk off into a corner and stew for a while. (I always start smoking again when I’m filming.) Like I said, always have some kind of a plan. That way, if things go wrong, you still have something to work from. A shot list always helps me. Even if you ultimately have to drop or combine shots, having something down on paper at least gives you a way forward.

A couple of beers at the end of the day work wonders too.

HOW CLOSELY DOES THE FINISHED FILM MATCH YOUR ORIGINAL VISION/EXPECTATION?

In some ways, it’s very close. The performances, visuals and sound are all what I wanted and more. I don’t think any film can ever live up to the ideal in your head but I’m very proud of what we have.

The film changed from the original script to some extent, but that’s just part of the process. Things were dropped and restructured in editing, and we ended up doing a bit of rewriting and reshooting, to augment certain elements and replace others that didn’t work. You’re always learning, and some things that seem to work on the page don’t always in practice. However, the film is basically the same story I conceived of originally, and the initial approach I had in mind never changed. I wanted a dreamlike, subtle horror film with strong characters and performances, and I believe that’s what we managed to get.

IF YOU COULD DO IT ALL AGAIN WOULD YOU DO ANYTHING DIFFERENTLY?

There’s no doubt, but it’s my first feature and I’ll know more about certain things next time. You’re always trying to improve, and I certainly think I’m a better writer/director now than I was then, simply by virtue of age and experience. So yes, there are things in the film I’m uncomfortable with, but they’re my mistakes and I’ll learn from them. (Judging from what I’ve heard from distributors, I should have put more tits and gore in there too, but this is the film we wanted to make and I’ll stand by that.)

And although it was really no-one’s fault, I’d certainly want more prep time if we did it again. And a lot more money.

And a nice trailer, and a personal assistant…

AT WHAT STAGE IS THE FILM AT NOW?

It’s done the festival circuit and is hopefully starting to get sold to various territories. It’s meant to be getting a DVD release in the US and South America sometime soon. No news on the UK alas…it’s a tough market over here.

OK, TIME FOR A SERIOUS QUESTION: IF YOU WERE A SUPERHERO/VILLAIN WHAT WOULD YOU BE?

Wolverine, because that healing factor must come in handy for hangovers.

WHAT POWERS/COLOURED TIGHTS WOULD YOU HAVE?

I wouldn’t look good in tights, trust me.

WHAT’S THE BEST PIECE OF FILM MAKING ADVICE YOU’VE EVER BEEN GIVEN OR HEARD ABOUT?

Get plenty of sleep. Hire people who are more talented than you. Don’t hire Lindsay Lohan.

FINALLY, WHAT PROJECTS ARE YOU WORKING ON AT THE MOMENT AND WHAT’S IN THE FUTURE FOR SEAN HOGAN?

I recently signed to do a project in Ireland that has since been delayed due to legal difficulties. As it stands now, I’m not sure the original script I wrote will ever be made, so there’s not much I can say about it other than the fact that it was a larger scale supernatural noir/horror film that would have been a lot of fun to do. Something may yet happen with the same producers but I’m not sure what as yet…

So in the meantime I’m going to go back and try and raise some money independently and do another small scale film. I’ve just started writing the script, so it’s early days, but it’s called Corpses for Dogs and will hopefully be a nastily twisted little exploitation piece, with some black humour.

And tits…And gore.

THANKS SEAN.

Sean Hogan is a London based Director and Writer.

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